Chapter 2: The Jewel Game, part 1: the Heist
After an unadvisable room burglary during the previous adventure, the PCs are told they owe a local merchant/smuggler a favour: they're going to steal a "black jewel" from a rival merchant. Time's pressing, the rival's ship leaves harbour tomorrow morning.
Upshot: They get the jewel, but kill several people and start a fire. Also, it turns out the black jewel is sacred to the Obsidian God, and Örm won't hand it over.
Parent Plot