The Scalatore ("skal-uh-tohr-ay")
Thaigs
Thaigs are floating landmasses upon which industrial Dwarf settlements are built. Thaigs are kept aloft by stores of Aether kept in tanks within the rock. These tanks have expanding balloons that allow them to compress/expand the aether to offset growing weight of the thaig or to raise/lower it at times. As the thaigs drift, they follow currents that take them closer/further from other settlements, thus affecting their trade. "Commissions" (councils of old/influential dwarves) manage aether reserves/buoyancy, and the points at which the thaig can switch currents.Roles in Dwarven Society
The Scalatore Code
alternative: Mondano" means worldly/society (the code of the world) [[The Scalatore Code|This code]] governs society and is essentially their Constitution. Its most salient sections govern the administration and pay of ship crews, which over time have become 'companies.' with recent changes establishing an upper ownership class that doesn't actually contribute to the ship's missions or operation.Industries and related Companies
visit page here: Scalatore IndustryRecent History
Recently (decade-ish) changes were made to the <kh> code, called the Boss Articles which allowed for bosses (non-flying crew) to receive shares of a company's profits. Legislation put into place that allows older powerful politicians and richfolk to gain more money off the backs of the younger generations' work. This has caused friction. This has greatly increased the influence of the companies, and has come at the expense of focus on clans/families/familia/dynasties. This has also contributed to the resentment of the old money, which has formed an underground anonymous extremist group <DDD> (probably existed because these bosses served on the commissions that control the legislature. realized that they could simply create laws that allow themselves to profit off someone else's work).Structure
Each Thaig is governed by its own Commission. Casadoro is the most influential Dwarven Thaig and functions as the center of global civilization.
Demography and Population
<create after determining populations of various thaigs and then doing a percentage for crews>
Technological Level
Cutting Edge
Religion
None. Dwarves are Post-Enlightenment Rationalists. Individual dwarves who practice divine magic have 'muses' - secretly they're individual Fomorians pulling strings from the underdark.
Agriculture & Industry
develop.
mushrooms, vines under thaigs, etc.
Trade & Transport
via companies
'The Climbers'
cultural aesthetics
Architecture: industrial metals (lots of gold) built over roman stonecraft.food and culture: italian.
names:italian.
general inspiration: steampunk dwarves, wink.
themes: capitalism's tendency to eat anything and everything from resources to culture and traditions.
new money vs old money.
tropes leaned on: mining. gold. crafting/invention.
tropes inverted: underground.
Type
Geopolitical, Country
Alternative Names
The Dwarves
Demonym
Scalatoran / Dwarven
Ruling Organization
Economic System
Market economy
Gazetteer
Casadoro
Aquila
Falco
San Salvo
Nasarro
Currency
a Silver Got
Legislative Body
The Casadoro Commission manages the Thaig's supplies of minerals and passes legislation