BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Gellid

         
Money will always be paper, but gold...will always...be gold! -Ancient Proverb
    Folksy, hard working, decadent, the Halflings have often been overlooked in the worlds of man. In the early days of the Third world these small agrarian communities were dismissed as harmless, or simply full of farmers and crafts people, or at most cunning thieves. But halfling ingenuity and cunning knows no such boundaries. The close knit, cunning, lucky, and ultimately shrewd species quickly rose among the ranks of merchants of the Third world to dominate the field. Their "Simple Agrarian Settlements" suddenly producing more claim to wealth than any other country in the world.

Demographics

Geld is primarily inhabited by Halflings, with Humans, and Dwarves taking up a decent portion of the city as well. As it is a grand trade hub there is representation from almost all the species found in the Third world, especially those with ties to The Merchant Guild

Government

Gellid is run very similarly to a corporation with each district having a manager who overlooks the day to day governance of the city. All of the managers report to city managers who oversee the various aspects of running the city as a whole and report to the Chief Minister of Urban Affairs. 

The CMUA sits on a board with the other Chief Ministers of the guild each of whom oversee an aspect of guild business. The most power belongs to the Chief Financial Minister who approves and controls the budget for the entire country of Hull.

Defences

Gellid is defended by the Merchant's guild who have hired the best in protection that money can buy. Outfitted with the best weapons and armor. The GDF is one of the most terrifying combat force on the planet, it is good that they only work for the Merchant's guild and that the guild remains Neutral in most conflicts.

Infrastructure

The city is primarily a trade hub, featuring the grandest market in all of Erryt. Filled with stalls and shops from around the continent and able to procure and offer items from every corner of the world this market is the crown jewel of the city and of Hull in general. 
Outside of the market there are smaller local crafts-persons who offer more humble and close to home goods at prices that fluctuate wildly based on who is buying.

Districts

       

Old City

The original port town of Geld and the older halfling settlement of Gel this is the area where the majority of the city's permanent normal residents live. There are many halfling homes and apartments built to cater to medim sized creatures if barely.


Clifford

Clifford is located on the western cliffs of Gellid and is the original home of the large farming family that owned and ran the first farms that made up the settlement of Gel well before the settlement of Gellid. It is named after that family and still houses their estate. The district is still home to the Clifford family, who are without a doubt the wealthiest individuals in Gellid, and likely in the world.

The Shade

Located in the shadow of Temple hill, The Shade is the original home of the lowest working classes of Geld, now It is a reasonably priced residential district with many historic homes and old familys that are as tied to Gellid as the wealthy but who have always remained "in the shade"

Trades

The old industrial district and still home to many tradesmen the Trades district has very few homes but the finest smiths, carpenters, masons, tanners, coopers and other trades people. These are primarily their workshops and local showrooms as opposed to their shops in the Grand Market.

Westport

The Original Port of Eddel, Westport merged with Gel long ago to form Geld. Westport is still an active port, but concerns itself with fish and shipwright work, building many of the ships in the area, including the Silkships that have made Hull the richest country in the world.

Old Town

The Old Town is the name for the strongly middle class area of the city and one of the larger residential districts in Gellid, at least by population.

Temple Hill

Temple Hill is the large old graveyard that services the city and has for centuries. It is a beautiful and tranquil place with a large shrine and a memorial to the victory of the heroes of good. It is run by a ministery and has a voting block as strange as that sounds.

Cutpurse

One of the truisms of all merchants is that they often start as thieves. Cutpurse is the original low income area of Geld and now houses the Quiet Guild, the most organized and well run criminal enterprise in all of Erryt. Cutpurse is an open secret in Gellid and has a minister and a (t least one) seat on the guild council.

Springhill

Ah the good life, Springhill is the home of the land owners of old Gelid and has many of the traditional hallmarks of halfling society, small well cared for homes burrowed into the hill, large gardens, and lovely views. The Oldest and wealthiest familys still keep their holdings here, preferring to live frugally amid their comforts.

         

New City

Built after the rise of the trade guild and showing the true affluence of Gellid, these districts are built with Medium creatures in mind, creating buildings that are truly massive by comparison. Much of the city's wealthy (of which there are many) live in these districts.


King's Port

The more modern port, Kingsport is a maritime marvel able to handle truly massive numbers of ships and goods. It

Oakwood

A middleclass residential neighborhood that houses much of the the popular

Capital Hill

Some one at the city planning board has a classic sense of humor, naming the district that is home to the most up and coming rich citizens "capital hill" it is a district of tall buildings and expensive tastes.

Platinum Market

Gellid has some of the best goods and services in Erryt in the Grand Market, but those who know best know that the truly best of the best can be found iin Platinum market. From high end magical vendors, to the best restaurants in the world, you cannot find goods of finer quality anywhere than in the Platinum Market.

Cliffside

The other large residential district, Cliffside is home to several of the citys human residents. Built with an eye toward medium creatures, the buildings are taller and streets wider. Here you'll find shops and places made to cater to citizens from around Erryt that are looking for a bit of home.

Chapel Hill

More proof that there's a punster in city hall. Not named for the large church in the district but instead for the labor unioin halls, Chapel Hill is where the Unions watch over the Merchant's guild. In a balance of Workers power versus the bosses might Chapel Hill is the reminder of who has lifted the city up.

Palace Hill

Home to the .001% Palace Hill also houses the private guard of the Merchant's guild. This is where many of the guild heads make their homes.

 

Special Districts

These Distrcits are specialized areas of the city that aren't administered to specifically by any given minister but by the guild as a whole.


The Grand Market

The Grand Market is the largest and most well stocked market in the world. Rising up from a manmade island you can find shops carrying anything you might want to buy. The market also has a central branch of the Dwarven Banking Union which manages all the currency passed in the market. Because of the massive number of trades carried out in the market patrons are required to register all funds at the central bank and it is held in trust as they shop. This allows the user not to overspend and guards against theft by ensuring that only those who can shop there do.

Beneath the shops and surface is also the Market Port. A sprawling series of loading docks and placed to moor the various silkships that travel beneath the waves. There is also a thriving tradesman's market here only accesible by those involved in the Whalespider Silk trade.

Gellid Arena

The Arena is one of the top draws for the sporting crowd, one of the great arenas in the world, it is a badge of great prowess to perform and fight there.

Merchant's Guild Hall

The Merchant's guild hall complex are a series of buildings that all connect in a labrynthine system of sub basements where the Merchant's guild manages all of its business. It acts as government hub, guild hall, and multinational neutral ground where anyone in good standing with the guild may conduct any number of diplomatic and business deals.

Skid Row

Not really a district, the Shantys that have cropped up behind the warehouses of Kindsport and the Arena are home to the roughest and most desperate members of Gellid society. They have not been destroyed because there is ALWAYS a market for desperate people willing to do anything for money. In Gellid they're found here.

Assets

Gellid is the most affluent city on the globe, period, they have access to any and all resources they could want or need.
Founding Date
AH 14
Alternative Name(s)
The Golden City, The Gilded Cage
Type
Large city
Population
400,000
Inhabitant Demonym
Gelders
Location under
Included Locations
Owner/Ruler
Ruling/Owning Rank
Owning Organization
All artwork used has been generated with Midjourney AI and is used with or has been generated with Artflow.ai or with Photoshop using image assets that have been purchased legally
All maps were made with Inkarnate.com and photoshop.
Check out my Inkarnate!
Midjourney license
Creative commons CC BY 4.0

Comments

Please Login in order to comment!