Human
The majority of humans in the Flanaess are of mixed ethnic heritage. Rhennee remain undiluted due to discrimination and xenophobia, and there are enclaves of pure-blooded ethnic groups, such as the Suel supremacist Scarlet Brotherhood. Beyond the discrimination faced by the Rhennee, and the views of the Brotherhood, there is little in the way of prejudice based on ethnicity. There are some rivalries borne of history, such as the slight strain on Suloise and Baklunish relations which comes from the ancestral empires of those ethnic groups having destroy each other with The Invoked Devastation and The Rain of Colorless Fire.
Personality
Humans are the most adaptable, flexible, and ambitious people among the common races. They are diverse in their tastes, morals, customs, and habits. Others accuse them of having little respect for history, but it’s only natural that humans, with their relatively short life spans and constantly changing cultures, would have a shorter collective memory than dwarves, elves, gnomes, or halflings.
Alignment
Humans tend toward no particular alignment, not even neutrality. The best and the worst are found among them.Adventurers
Human adventurers are the most audacious, daring, and ambitious members of an audacious, daring, and ambitious race. A human can earn glory in the eyes of her fellows by amassing power, wealth, and fame. Humans, more than other people, champion causes rather than territories or groups.Basic Information
Biological Traits
Humans typically stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds, with men noticeably taller and heavier than women. Thanks to their penchant for migration and conquest, and to their short life spans, humans are more physically diverse than other common races. Their skin shades range from nearly black to very pale, their hair from black to blond (curly, kinky, or straight), and their facial hair (for men) from sparse to thick. Plenty of humans have a dash of nonhuman blood, and they may demonstrate hints of elf, orc, or other lineages. Members of this race are often ostentatious or unorthodox in their grooming and dress, sporting unusual hairstyles, fanciful clothes, tattoos, body piercings, and the like. Humans have short life spans, reaching adulthood at about age 15 and rarely living even a single century.
Additional Information
Geographic Origin and Distribution
Human lands are usually in flux, with new ideas, social changes, innovations, and new leaders constantly coming to the fore. Members of longer-lived races find human culture exciting but eventually a little wearying or even bewildering.
Since humans lead such short lives, their leaders are all young compared to the political, religious, and military leaders among the other races. Even where individual humans are conservative traditionalists, human institutions change with the generations, adapting and evolving faster than parallel institutions among the elves, dwarves, gnomes, and halflings. Individually and as a group, humans are adaptable opportunists, and they stay on top of changing political dynamics.
Human lands generally include relatively large numbers of nonhumans (compared, for instance, to the number of non-dwarves who live in dwarven lands).
Religion: Unlike members of the other common races, humans do not have a chief racial deity. Pelor, the sun god, is the most commonly worshiped deity in human lands, but he can claim nothing like the central place that the dwarves give Moradin or the elves give Corellon Larethian in their respective pantheons. Some humans are the most ardent and zealous adherents of a given religion, while others are the most impious people around.
Civilization and Culture
Major Language Groups and Dialects
Humans speak Common. They typically learn other languages as well, including regional and obscure ones, and they are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elven musical expressions, Dwarven military phrases, and so on.
Interspecies Relations and Assumptions
Just as readily as they mix with each other, humans mix with members of other races, among which they are known as “everyone’s second-best friends.” Humans serve as ambassadors, diplomats, magistrates, merchants, and functionaries of all kinds.
Average Height
5 - 6 ft.
Average Weight
125 - 250 lbs.
Related Ethnicities
HUMAN RACIAL TRAITS
- Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
- Human base land speed is 30 feet.
- 1 extra feat at 1st level, because humans are quick to master specialized tasks and varied in their talents. See Chapter 5: Feats.
- 4 extra skill points at 1st level and 1 extra skill point at each additional level, since humans are versatile and capable. (The 4 skill points at 1st level are added on as a bonus, not multiplied in; see Chapter 4: Skills.)
- Automatic Language: Common. Bonus Languages: Any, including regional languages (other than secret languages, such as Druidic). See other racial lists for common languages or the Speak Language skill. Humans mingle with all kinds of other folk and thus can learn any language found in an area
- Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, her highest-level class does not count.
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