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Akros

  The walled polis of Akros stands defiantly atop a precipitous cliff. The unforgiving mountains around it serve as a shield between its holdings and the rest of Theros. Few have ever dared to attack its famed fortress, the Kolophon, and no attack has ever breached its walls. To the residents of Theros, the Akroans hold near-mythical status: feared warriors produced by a culture that centers around perfecting the mind and body for war. Their armies have rarely tasted defeat as they expand the borders of Akros, seizing new lands and bounty.  
Only Victory endures.   -Akroan motto
 

People of Akros

For most of Akros's neighbors, the term "Akroan" evokes legendary warriors, trained from birth in every martial discipline known to humankind. It brings to mind songs of tight-knit martial bands, holding strong in the face of unbeatable odds. It sings of a great yearly competition that crowns the preeminent warrior-athlete in Akros, and-by extension-the world. The majority of Akros's inhabitants, though, aren't members of its martial elite. The famed warriors of Akros have the means to devote their lives to studying and training in the ways of war because they rest atop a rigid social structure of serfs and servants that largely dwell beyond the Kolophon's walls. Here, you can find more information on Akroan class structure.  

Nonhumans in Akros

Akros maintains a standoffish-and often hostilestance toward its neighbors, particularly the minotaurs of Phoberos, the leonin of Oreskos, and the centaurs of the Pheres band. Members of those peoples rarely find a warm welcome in Akroan territory. However, Akroans respect prowess, loyalty, and self-sacrifice, and might welcome any who embody such virtues. Some stratians also seek to learn the martial practices of other peoples, and might invite individuals or small communities to Akros to learn their ways.   During the Iroan Games, everyone is welcome in the stadium. Satyrs flock to the city to witness the competition, and some take up permanent residence, celebrating the outcome of one year's games until it's time to start watching the next.

Government

Traditionally, Akros is ruled by a monarch drawn from the lineage of lektoi. The monarchy passes from parent to eldest child, but any sibling or first cousin of the heir can challenge this succession and claim the throne by besting the heir in single combat.   Currently, the monarchy is in a state of turmoil. King Anax has died, and his wife, Queen Cymede, has disappeared. An oracle of Keranos, the queen is said to have transformed into a pillar of fire and vanished into the wind, but until her death is certain, the lektoi are reluctant to name a new monarch. Anax and Cymede have no children, so the king's niece, Taranika, acts as regent, attempting to guide the polis through what is sure to be a difficult transition.   As if the situation weren't complicated enough, rumors have it that Anax isn't dead. He, or perhaps some shimmering Nyxborn simulacrum of him, has been seen at the head of squads of satyr hoplites, wielding an axe that billows with smoke and drips searing lava.

Infrastructure

Kolophon

At the center of the polis of Akros rises the Kolophon, a mighty fortress and the seat of Akroan power. This many-tiered structure perches upon a vast cliff, which drops into a deep canyon carved by the Deyda River. Nature and Akroan ingenuity conspire to make the Kolophon one of the most intimidating fortresses in Theros. Beyond the polis stretch craggy hills and mountains broken by narrow stretches of arable plains. It is a nearly impassable landscape, save for a few roads hewn through passes. Residents claim that only a fool would attempt to invade the heartlands of Akros, yet Akroans obsessively guard against invasion nonetheless.  

Temple of Triumph at Akros

At the heart of the walled city is the huge stadium that hosts Theros's greatest sporting event, the Iraan Games. A grand temple of Iroas stands beside it, serving as the venue for award ceremonies. A wide plaza connects the stadium to the city's outer gates, offering plenty of room for celebration around the annual games. When the stadium isn't hosting the actual Iroan Games, it is still used daily for training and for lesser athletic events. Many of the buildings surrounding the stadium are dedicated to serving it: smaller training facilities, providers of athletic gear, stables, and other shops.  

Citatel

The uppermost tier of the city, perched on a rocky outcropping at the southwestern corner of the Kolophon, is the great citadel. The Oromai (the "watchers" who maintain order and defend the Kolophon) are quartered within the citadel's imposing walls, and the monarch's palace is built atop it. Temples of Iroas, Heliod, and Keranos also adorn the top of the citadel, the latter commissioned by the late Queen Cymede, built with an open roof to give her a clear view of stormy skies.  

Colossus of Akros

  Standing at a towering height of 16 meters, the Colossus of Akros looms over the cityscape like a guardian of ancient legend. Crafted from enchanted stone, its imposing form exudes an aura of indomitable strength and unwavering resolve. With a sword gripped firmly in its left hand and a spear held aloft in its right, it stands ready to defend the city of Akros from any threat that dares to encroach upon its walls.   Carved with intricate detail, every muscle of the Colossus's chiseled physique speaks of power and prowess. Its stoic countenance bears the weight of centuries, yet its eyes seem to gleam with a timeless vigilance, ever watchful over the city it protects. When danger looms, the magic imbued within the stone stirs to life, animating the colossal statue into a formidable defender, its movements as swift as the wind and its strikes as devastating as thunder.   As the embodiment of Akros's strength and resilience, the Colossus stands as a symbol of hope in times of turmoil, inspiring awe and reverence in all who behold its majestic presence. From its lofty pedestal, it gazes out across the city, a silent sentinel against the darkness that threatens to engulf the realm.
Type
Metropolis
Related Ethnicities
Inhabitant Demonym
Akroans
Location under
Owner/Ruler

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