Humans
Itroduction:
Humans were the last ancestry to be crafted directly by the gods, with no aid from evolution, experimentation, or magic ritual. Humans are short-lived in comparison to dwarves, elves, and dragons. Perhaps it is because of their shorter lives that they strive to achieve as much as they can in the years they are given. Or maybe they feel they have something to prove to the elder races, and that's why they build their mighty empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds. Humans are found in alomst every corner of Thinia. Because humans are everywhere and interact with almost every other ancestry, the opinions of them vary greatly. They are renowned for their diversity and ambition, and although they lacked specialization, they could excel in many areas. Humans have the following features;- Size. Your size is Medium.
- Speed. Your base walking speed is 30 feet.
- Languages. You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
- Ability Score Increase. Your ability scores each increase by 1.
- Natural Talent: Humans begin with a Talent. Prerequisites for the Talent must be met. (See the Character Talents in Character Options: Talents).
Cultures:
There are many Human cultures across Thinia. Each has their own page but below is a list to all of them.- Achaen: The predominant human culture in eastern Hartha. The Achaens were the first enemies of the Helenans. There are large Achaen communities in eastern Totecum, but they are a minority in the region compared to the Azcaya. Achaens are most closely associated with ancient Persian culture.
- Azcaya: The predominant human culture in north eastern Totecum. The Azcaya developed into a warlike culture while fighting for their liberation from the Yuan-Ti. The Azcaya have since become the dominant force in eastern Totecum. Azcayan are most closely associated with Aztec culture.
- Baeke: The people of western Kulono. They have frequent interaction with the Edo, Bharma, and Marzan peoples. Baeke are most closely associated with ancient and medieval Korean culture.
- Bharma: The Bharma are the humans of southern Marzana. The Bharma were once ruled by the Marzan of the middle kingdom and later by the Devils that overran the middle kingdom. Following the ascension of the Dragon Warrior and expulsion of the Devil cults that ruled Marzan, the Bharma rebelled and formed their own nation. The Bharma are most closely associated with ancient Indian culture.
- Capsan: The human people of the Heartland. Since the rise of the Capsan Empire the Capsan culture has absorbed and been changed by other cultures in the Heartland. The Capsans are very proud of the empire to the point of fanaticism. They are also an extremely pious people beliveing strongly they have been blessed by Lathander and Chauntea. Capsans are most closely associated with ancient Roman culture.
- Carth: The predominant human culture in Utican. The Carth culture is the result of cultural exchanges between the Tyren, Hellena, and Pheonic people. The Carth have completely absorbed the Pheonic culture in Utican. The Carth are spread across eastern and southern Utican with their largest population center being in New Polis. Carthans are most closely associated with ancient Carthaginian culture.
- Crimen: The Humans of north Penglai and Marzana. The Crimen formed their first communities along the banks of the River Crimene in northern Penglai. The Crimen have intermingled closely with the Sythen with both cultures influencing one another heavily. Crimens are most closely associated with ancient and medieval western Russians.
- Edo: The predominatn human culture in Kulono. The Edo dominate the southern portion of the penninsula. Edo are most closely associated with medieval Japanese.
- Fierstjerren/First Men: The minority human culture in Fensalar. They claim to be the first humans to awaken on Thinia, but this claim is unverified. Fierstjeren are ruled over by Frost Giant Thanes and must contend with a curse laid upon them by Auril. Fierstjerren are most closely associated with medieval Nordic people and Vikings.
- Frante: The humans of the southern Heartlands. The Frante culture has been heavily influenced by the Capsans but the Frante are well represented in the Ornean League in west Totecum. Frantes are most closely assoicated with medieval French cultures.
- Germa: The humans of the northern heartland. Although they have been influenced heavily by the Capsans they still maintain strong traditions. The Hill Clans of the Bastion mountains are more traditional Germa who have largely resisted Capsan influence. The Germa are most closely associated with ancient and medieval Germanic cultures.
- Helenan: The predominant human culture in southern Hartha. The Helenans formed the foundation of the greatest empire in Thinian history. The ancient Helenans believe themselves to be choosen people due to their connection to Throne Archons. Modern Helenans claim they are a cursed people being punished for their hubris in conquering Thinia. Helenans are most closely associated with ancient Greek cultures.
- Hunric: A minority culture in northern Marzana. The Hunric are semi nomadic people. Traiditionally the Hunric have been villianized by their agrarian neighbors. Notably the Hunric have had many conflicts with the Marzan, Crimen, and Sythen. The Hunric are most closely associated with medieval Huns.
- Ibe: A minority culture of west and central Totecum. The Ibe are primarily settled around the southern coast of the Ornean Sea. They are a culture that split off Capsans long ago and migrated south. The Ibe have a strong hatred of snakes due to their opression at the hands of the Yuan-Ti. The Ibe are most closely associated with medieval Spaniards.
- Ilyrio: The majority human culture in central Hartha. The Ilyrio were heavily influenced by Helena as they were among the first peoples to join the empire, and among the last to break from the empire. Ilyrions are very cosmopolitan and intermingle easily with other ancestries. The Ilyrio people were united in ancient times but have since broken up into multiple distinct nations causing Ilyrio culture to vary greatly in modern times. Ilyrion culture is most closely associated with ancient Ilyrians and medieval Albania.
- Iroqi: The Iroqi are the predominant human culture of Fensalar. At one time the Iroqi controlled a majority of Fensalar and part of the northern Heartlands. This empire was broken over time by the Helena Empire, the First Men, the Bearfolk, the Snow-Elves, and finally the Frost Giants. Some Iroqi have joined the Mabari but most Iroqi people reside on the borderlands between the Capsan Empire and the various states of Fensalar. The Iroqi are most closely related to the Iroquis Confederation.
- Kievan: The Humans of south Penglai. They have historical had conflict with the Hobgoblins of the Hobgoblin Khanate. Kievans are larger humans and they speak in a harsh tone. Kievans are most closely associated with medieval eastern Russian culture.
- Marzan: The predominant Human culture of Marzana. Their cities are concentrated in the central Dragon Valley and the southern Marshlands. The Marzan once ruled over all of Marzana from the northern mountains to the Shadehai Sea in the south. Marzanans are most closely associated with medieval Han Chinese culture.
- Norsen: The predominant Human culture of Lokkheimer. The Norsen are an offshoot of the Fierstjerren. Norsen live throughout Lokkheimer but prefer to make their homes by the shore. The Norsen are noted seafarers. Norsen are most closely associated with Nordic and Viking culture much like the Fierstjerren.
- Odion: The Humans of north Utican and now the Abbas Wastes. They were driven from their ancestral homes by the Helena Empire and then the Orcs of the Orc Domain. The Odion are an extremely religious people and most worship Ilmater. Odion are most closely associated with ancient Egyptian culture.
- Olme: The minority Human culture in Totecum. The Olme have a deep cultural hatred of Yuan-ti, Lizardfolk, and Tortles. Sometimes Olme mistake Dragonborn for these other reptillian ancestries. The Olem live predominantly amongst the forests and mountains of eastern Totecum. They took over and improved upon the grand temples they were forced by the Yuan-Ti to build. The Olme are most closely associated with Mayan culture.
- Qinen: The minority Human culture in Marzana. They predominantly live in the center highlands and plateuas of Marzana. The Qinen often engage in cultural exchanges with the Crimen and Marzan. Qinen are most closely associated with Tibetan culture.
- Sythen: Humans that inhabit the plains from northern Marzana and Penglai. The Sythens are known as exceptional horse riders and breeders. The Sythens have intermingled with the Crimen over many generations and both cultures have heavily influenced one another. Sythens are most closely associated with the cultures of the eastern steppe including Scythia and Sarmatia.
- Tyren: A minority Human culture in Hartha. The Tyren were early allies of the Helena Empire and thus Tyren culture spread with Helenistic culture. The Tyren that remain live predominately in the eastern woods of Hartha. Tyren are most closely associated with ancient Greek culture.
- Zimak: The Human culture of western Hartha and southeastern Utican. The Zimak traveled to Utican before the Hellena Empire did. Most Zimaki live in New Hellena or along the western coast of Hartha. Zimaki are most closely associated with medieval and ancient Ghanaen culture.
Civilization and Culture
Naming Traditions
The naming traditions for humans vary greatly based on region, culture, and ethnicity. For specific naming conventions please reference the pages for the related human culture.
Beauty Ideals
Beauty standards vary greatly based on region, culture, and ethnicity.
Courtship Ideals
Courtship ideals vary greatly based on region, culture, and ethnicity. However, most human societies practice some form of monogamy.
History
Humans were the last race to be created by the gods. If the stories are to be believed. The mythology says that the gods of the Human Pantheon, which is both expansive and ever changing, joined together and each gave a piece of their divine power to make humans. This had two major implications. First, it weakened the gods that participated making them reliant upon mortal worship in order to recover their power. Second, it left humans with a vast array of influences and predispotions from a variety of gods. Many scholars speculate that this is the primary reason for the great variety amongst humans along with the vast distribution of humans across all lands of Thinia.
After Humans awakened they immediately began to spread and form communities across Thinia. Some came under the domain of other ancestries while some humans formed their own domains and ruled over other ancestries. In many cases humans integrated into the societies of the ancestries that were already established on Thinia. Because humans exist in every corner of Thinia, human history is Thinian history and too expansive to document in its entirety.