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Wizards

The art of Magic and Spellcasting on the Continent dates back even before the Order, but learning it was a privilage few people could afford. Under dwarven rule, humans were mostly servant, peasants and artisans who could not spare the time and money to get educated in magic. The dwarves themselves didn't practice magic aside from creating magical runes, which they have mastered. This began to shift when the first human kingdoms rose to power and could afford to keep scholars who began redescovering the magical knowledge that the Forebears have accumulated. Since then, the misteries of magic became more and more understood and widely taught at universities around the Continent. Due to the difficulty of mastering spells and the inherent danger of casting spells  

Scholars

Wizards are well educated as casting spells and performing other magical feats requires hard work and month or even years of study. For this reason, wizards are also usually interested in learning about the universe. The ability to read is paramount for any magician as there are very few who dedicate their life to teaching magic, and most of them are working at universities. Many wizards choose to stay at these institutions where they pursue a career in arcane or mundane research. Wizards who specialise in divination magic for instance have become invaluable at most places of learning as their ability to glean knowledge from the universe itself has provided various breakthroughs over the centuries.  

Court Members

Due to their unique skillset, wizards have also found themselves in highly esteemed positions at royal and noble courts as court wizards. Due to the inherent danger of having someone who can alter the fabric of reality so close to a ruler, wizards rarely become members of the main council that controls a kingdom. According to their specialisation, wizards at court can and do fill various roles.
Court wizards most commonly specialise in abjuration and spend their days creating and maintaining arcane wards and magical defenses around the ruler and the places of power. On important events, it is the Abjurers who need to be prepared to counter any spells that might endanger their lord.
Those that focus on divination often serve as advisors and spymasters. However, as wizards often lack the cunning needed for such work, Diviners are most often employed by the spymaster as an additional source of information.
One of the most infamous court role among wizards is the Enchanter. As wizards who are well versed in enchantment can alter the minds of people, they are mistrusted and are thus often find themselves as social outcasts. For this reason, their inclinations tend to be kept a secret either from only the outside or even from their own employer as well. If the enchanter is purposefully hired for their specialty, they are often tasked with the work of the spymasters and chancellors and perform diplomatic duties where convincing someone is very important.
The commonly misunderstood school of necromancy is also very common in royal courts. Necromancers gained a bad reputation amongst the common folk for reanimating corpses and using them for nefarious purposes, but that is only one part of their art. Regardless, it is very rare to have a necromancer in a court titled a court necromancer as this name would anger the common folk. Instead, the most common title for necromancers at court is that of the Ameliator. They serve as healers and fill the role of or aid the physicians at the court.
Many kings and lords hold a lot of festive events and nothing can improve a wonderful feast or celebration more than some magical illusion. Wizards who focus on illusion magic are sometimes belittled by their peers for focusing on temporary illusions, which have no lasting effect, but they are the most commonly hired wizards due to their very straightforward 'use'. As being an illusionist is the most lucrative, there is no shortage of them near courts, but it is rare to have an illusionist in permanent employment. In case of the rare exception, they serve as a Master of Ceremony or another role, while coincidentally also being wizards. No court to this day had a Court Illusionist as a title.  

War Mages

As mentioned above, wizards are commonly found in the close circle of a monarch or noble, but that is the exception, not the norm. Wizards are more commonly found in the ranks of armies. Warmages serve a very important role in every soverign's military as their ability to cast spells that can decimate entire battle lines is invaluable. However, another wizard can counterspell or counteract any magical effect that a wizard would produce, so their role is both offensive and defensive during a battle. Most large scale battles take place on two levels. While the regular troops fight each other, wizards wage an arcane battle around them. As their role is paramount, wizards are very important and often enjoy personal guards as well as other privilages based on their magical prowess. Some casters who can only perform small feats of arcane destruction or protection are more often hidden in battle lines instead of being clearly visible. In the case of armies, abjurers are the most sought after as they can protect themselves, the troops and other wizards as well. After abjurers, more destruction oriented schools of magic are preferred, such as cryomancy, pyromancy and evocation.
  Another very important, but often overlooked role for wizards is that of logistics. Conjurers are highly sought after for their ability to teleport people and supplies, while diviners and illusionists help with coordination and conveying information during and between battles. Through the use of long-range communication spells, the commander can adapt to changing circumstances on the battlefield and give immediate orders to their soldiers, while illusions can serve the same role or create diversions in the form of illusiory forces to deceive their enemies.
Type
Arcane

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