Lonelywood

Founded by a Sembian family from Urmlaspyr, Lonelywood is a quiet town of loggers, fishers, and scrimshanders scratching out a living on the edge of the world. The town’s oldest buildings and docks bear carvings of dragons, lions, and goats that pay deference to the family’s crest, which featured a chimera. Roughly half of Lonelywood’s able-bodied residents trawl the lake for knucklehead trout, while most of the others spend their days in the forest felling and hewing the trees that are used to construct boats and buildings. Lonelywood’s timber is taken by cart to be sold in other settlements, Termalaine and Targos in particular.

For as long as Ten-Towns has existed, Lonelywood has attracted the region’s shadiest element, from unrepentant thieves to cold-hearted killers. The thick forest looming behind it conceals the dark and sordid dealings that sometimes transpire there. Despite its attraction to criminals and miscreants, Lonelywood is not a place where folk murder each other in the streets. The realities of survival demand that the residents live and work together, and not dwell on history. A visitor can make many friends here but would be wise not to drudge up the dark deeds of anyone’s past in this small town.

  Lonelywood has no inns or other places for visitors to rest, except for the town speaker’s house, which has a spacious, heated attic that can accommodate characters looking for a night’s rest. Other residents of Lonelywood value their privacy and are much less inclined to welcome strangers into their meager dwellings.

  The Happy Scrimshander
Shop

  This little shop facing the docks sells the tools of the scrimshander’s trade: needles and knives in a wide array of shapes and sizes, inks in a rainbow of colors, and wax used to seal an engraving when it’s done. The shop’s owner is a doughy spinster of few words named Iriskree Harrowhill. 

  The Lucky Liar
Tavern
  Fishers and woodcutters gather here in the evenings to weave tall tales—the more outrageous and embellished, the better. From time to time, patrons whose tongues have been loosened by drink let slip valuable or dangerous secrets. Characters who loiter in the tavern are likely to hear a rumor or two.  The tavern’s raven-haired barkeep is Danae Xotal.

  Ramshackle
Closed inn
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  This aptly named building—which used to be the only inn in town—closed after its last owner, a retired sawyer named DeGrootz, hanged himself in the common room two years ago. Some locals believe that DeGrootz’s hanging was staged to conceal his murder at the hands of some old “friends” of his. Townsfolk are currently using the vacant building for lumber storage, but anyone interested in refurbishing and reopening the old inn is welcome to try.    
THE WHITE MOOSE OF LONELYWOOD IS NO ONE’S PREY
Population
100
Location under
Owner/Ruler

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