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Dwarves

It's said that Dwarves were once actual stones that just stood up and walked straight out of the mountains of Coraphus one day thousands of years ago. They are a steadfast, reliable and hardy people, who hold fast in traditions, and worship their ancestors as readily as their Goddess, Ronst. . Known for their grand architecture and beautiful and intricate carvings, they highly value craftsmanship and view it as a measure of how advanced a society has become.

Norgorden is the a major power in the southern continent. They value honesty, honor and integrity but can be overbearing and prejudiced toward others who do not share their virtues. Clerics and members of the clergy are not only religious authorities but hold sway in the government as well as acting as advisers to the Orsti, or King. While arcane magic is not necessarily viewed negatively, divine magic is certainly considered the higher calling. Both Terranand Marsh dwarves live here. Terran dwarves inhabit the top of the mountain and Marsh dwarves inhabit the lower swamp.

Soutmorten is in the southern portion of the mountin range, mostly underground surrounding the volcano, Vok-Dorne. They worshup Sunder, Dwarven God of the Forge. They are mostly a friendly, light-hearted people, content to create, trade, and enjoy life's pleasures. They consider themselves much less stuffy than their northern brethern, and tend to be more fond of the other races on Coraphus.

See below for True Dwarven traits. See the links on the right for different subraces.

Physical Traits. All types of Dwarves are usually short and stout. It is also common for Dwarves of any type or gender to wear their head and facial hair long, and adorn both with decorative jewels and braids.

Coloration. True Dwarves have hair ranging from auburn to dark brown, and have green or brown eyes. Blonde haired and/or blue eyed dwarves are very rare.

Age. Dwarves mature at the same rate as humans, but they’re considered young until they reach the age of 50. On average, they live about 350 years.

Size. Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.

Ability Score Increase. Your Constitution score increases by 2; Your Wisdom score increases by 1.

Alignment. Dwarves from Norgorden grow up in a Lawful Neutral Society. Dwarves from Soutmorten grow up in a Chaotic Neutral Society

Speed. Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.

Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Dwarven Toughness. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Dwarven Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.

Dwarven Combat Training. You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.

Tool Proficiency. You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.

Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.

Languages. You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.


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