BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Level 11 Abilities

This Article describes the abilities of the player characters (Player Group) they gain when reaching level 11.   Juri gains:
  • Extra Attack: Beginning at 11th level, you can attack three times, instead of twice, whenever you take the Attack action on your turn. The number of attacks increases to four when you reach 20th level in this class.
  Nym gains:
  • n/a
  Sinaida Ravenrock gains:
  • Mystic Arcanum (6th Level): At 11th level, your patron bestows upon you a magical secret called an arcanum. Choose one 6th-level spell from the warlock spell list as this arcanum. You can cast your arcanum spell once without expending a spell slot. You must finish a long rest before you can do so again. At higher levels, you gain more warlock spells of your choice that can be cast in this way: one 7th-level spell at 13th level, one 8th-level spell at 15th level, and one 9th-level spell at 17th level. You regain all uses of your Mystic Arcanum when you finish a long rest.
  Theren Nailo gains:
  • n/a
  Verna Tealeaf gains:
  • Reliable Talent: By 11th level, you have refined your chosen skills until they approach perfection. Whenever you make an ability check that lets you add your proficiency bonus, you can treat a d20 roll of 9 or lower as a 10.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!