Olkmond
Olkmond is a medium-sized trading post within the domain of Mystryl. Via a packed, well-kept dirt road, it is not quite four days' travel south of the city and lies in the countryside between Mystryl and Morten. It serves as a storage, distribution, and trading point for the many farmers in the area, as well as land travelers from Mystryl to Morten. A few skilled trade workers have set up in the village to create the tools and goods needed to support farm life and caravan travel. It hosts one of the largest granaries in the area.
The Party stopped over in Olkmond on their way to Lake Thane to investigate their lead on the Mistglide family. Upon arrival, they encountered bandits running a protection racket on the citizens. After a heated exchange of words, the Party barely defeated them in combat. They worked with the settlers to establish a proper guard afterwards and reopen the granary to fair trade.
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