Siamadow

Demographics

The population is made up of 50% Hadozee, 30% Bugbears, and 20% Albino Dwarven Voekerian

Government

Siamadow is governed by a council formed by representatives from the Hadozee, Bugbears, and Albino Dwarven Voekerian, led by the High Priestess of Akadi. The council meets in the Great Hall, a massive structure built from the remnants of ancient Voekerian architecture.

Defences

The city is naturally defended by the dense forest. Additionally, well-trained Hadozee scouts and Bugbear warriors, along with magical wards and traps maintained by the Albino Dwarven Voekerian, provide strong protection. The Hadozee's aerial agility, combined with the Bugbears' brute strength and the Albino Dwarven Voekerian's magical prowess, create a formidable defense system.

Industry & Trade

The inhabitants trade rare forest resources and Voekerian artifacts. The Hadozee craft and sell traditional gliders and weapons, while the Bugbears offer smithing and construction services. The Albino Dwarven Voekerian are renowned for their knowledge of ancient Voekerian magic and alchemy, creating potions and enchanted items that are highly prized.

Infrastructure

The city features a blend of ancient Voekerian architecture and newer structures built by the current inhabitants. The Hadozee live in elevated walkways and treehouses, while the Bugbears reside in strong, fortified ground-level structures. The Albino Dwarven Voekerian have hidden, well-camouflaged shelters scattered throughout the forest. Over time, they developed innovative techniques for integrating their homes into the natural environment, preserving the forest's beauty while ensuring their safety.

Districts

Siamadow is divided into several districts. The Aerie is the Hadozee district with elevated homes and communal spaces. The Helm's Keep is the Bugbear district, characterized by sturdy buildings and communal halls. The Kelemvor's Sanctuary is an area in the forest where the Albino Dwarven Voekerian reside, focused around their connection to Kelemvor.

Assets

Siamadow is rich in ancient ruins containing powerful Voekerian artifacts. The surrounding forest provides rare woods and medicinal herbs. Sacred sites and temples dedicated to ancient Voekerian deities are also significant assets. The city is also home to Guardian Lumber, unique types of wood with magical properties such as Emberwood, Stormpine, and Frostbirch, highly sought after by traders and crafters.

Guilds and Factions

Several notable guilds and factions operate within Siamadow. The Windriders, a Hadozee warrior guild, focus on aerial combat and scouting in honor of Akadi. The Guardians of Helm, a Bugbear construction and defense guild, are known for their strength and resilience. The Keepers of the Veil, Albino Dwarven Voekerian guardians, preserve ancient knowledge and protect sacred sites. Additionally, there is the Order of the Ancients, a scholarly group dedicated to uncovering and preserving the history and secrets of the Voekerian.

History

Founded by Zephyrus Voekerian in Year 124, Siamadow thrived as a cultural and magical hub. The Voekerian, a race of celestial beings, lived in harmony, sharing their knowledge and magic with their Hadozee and Bugbear kin. However, a civil war broke out between the Hadozee and Bugbears over a dispute regarding the usage of Voekerian magic. This conflict led to a decline in the city's prosperity. In Year 1750, the Voekerian curse was cast by Ibara, who mistakenly cursed the albino dwarves to celestial undeath, believing them to be the Voekerian. This catastrophic event caused the city to fall into ruin. The Hadozee and Bugbears, unaffected by the curse, remained and adapted to the forest environment, while the Albino Dwarven Voekerian became nomadic, preserving their heritage in secret.

Points of interest

Siamadow boasts several points of interest. The Great Spire is a towering ancient Voekerian structure, a testament to their advanced architecture and magical prowess. The Shrine of Akadi, a sacred place established during the city's founding, has withstood the test of time and remains a central site of worship. Helm's Hall serves as a main gathering place for Bugbears, while the Crystal Caves, hidden caves with ancient Voekerian relics, are protected by the Keepers of the Veil. The Hall of Echoes, a large amphitheater where the council meets and public debates are held, is another key location.

Tourism

Tourism is limited due to the dangerous environment and protective inhabitants. However, occasional scholars and adventurers visit seeking Voekerian knowledge and artifacts. The Guardians of Siamadow are cautious but occasionally grant access to those who prove their intentions are pure.  

Role of the Guardians of Siamadow:

This coalition ensures the city's protection and cultural preservation. They work together to maintain the balance between their heritage and the natural environment, organizing efforts to repair and protect the ancient ruins, and fostering cooperation among the different races. The Guardians of Siamadow also lead the defense against the Zekoshi, employing a combination of Hadozee agility, Bugbear strength, and Albino Dwarven Voekerian magic to keep their enemies at bay.

Architecture

The city's architecture is a blend of ancient Voekerian stone buildings with intricate carvings depicting their history and magic, Hadozee treehouses connected by rope bridges, Bugbear stone fortresses and wooden longhouses, and Albino Dwarven Voekerian hidden shelters and magical wards. The ruins are interspersed with trees growing out of the ancient structures, creating a unique landscape where nature and civilization intertwine. Many of the new structures are built in and around the ruins, with treehouse-like establishments for the Hadozee and burrows and huts for the Bugbears and Albino Dwarven Voekerian.

Geography

Siamadow is located deep within the Guardian Forest, surrounded by dense, magical woodlands and hidden groves. The forest is rich in biodiversity, with various magical creatures and plants. The city's location provides natural defenses and a wealth of resources.

Climate

The climate is temperate with mild winters and warm summers, with frequent rainfall, especially in the spring and fall, supporting the lush forest environment. The region experiences a gentle seasonal change that nurtures the diverse flora and fauna.

Natural Resources

The surrounding area is abundant in rare woods, medicinal herbs, ancient Voekerian artifacts, wildlife, and fish from nearby rivers and lakes. The magical plants and minerals unique to the Guardian Forest, such as Lumensap and Starglow Oak, are highly prized for their alchemical properties. The forest is also home to unique creatures that are a part of the Voekerian heritage, such as the Verdalisk and Charmoroo.

RUINED SETTLEMENT
1750

Founding Date
124
Alternative Name(s)
The Sky Ruins, Voekerian’s Refuge, and The Primal City
Type
Village
Population
8,000 inhabitants live in Siamadow
Inhabitant Demonym
Siamadowians and Voekerian
Location under
Owner/Ruler
Additional Rulers/Owners
Owning Organization
Ruling/Owning Rank
Watcher of Helm
High Priestess of Akadi
Judge of Kelemvor

Cultural Integration:

Despite their turbulent history, the Hadozee, Bugbears, and Albino Dwarven Voekerian have integrated their cultures into a cohesive society. Festivals and rituals that honor their shared Voekerian heritage are common, fostering unity among the diverse inhabitants. The Hadozee's aerial displays, the Bugbears' strength competitions, and the Albino Dwarven Voekerian's magical ceremonies all play a vital role in their cultural calendar.  

Unique Traditions:

The inhabitants of Siamadow have unique traditions that honor the three deities. The Hadozee celebrate the Festival of Winds, where they honor Akadi with aerial acrobatics and music. The Bugbears observe the Rite of Guardianship, a protective ritual that pays homage to Helm and reaffirms their role as the city's defenders. The Albino Dwarven Voekerian hold the Vigil of the Veil, a ceremony dedicated to Kelemvor, honoring the dead and seeking protection from the afterlife. All three races face threats from the Zekoshi, who hunt them for the Zeko Cherry Smoked Ritual, a gruesome practice involving the smoked meat of their victims.  

Cultural Tensions and Resolutions:

Although the Voekerian curse caused significant strife, the shared adversities have brought the Hadozee, Bugbears, and Albino Dwarven Voekerian closer. Periodic council meetings and inter-community projects, such as the restoration of ancient Voekerian structures, help to bridge gaps and resolve conflicts. The threat from the Zekoshi has also unified the inhabitants, who work together to defend their home and protect each other.


Cover image: Metallic Council Main Logo

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