The Lean Green Meanies
- Captain: Bobgob (Boblin and Goblin)
- Slipslap (Slip and Slap)
- Slopslob (Slop and Slob)
- Nickpick (Nick and Pick)
- Nitwit (Nit and Wit)
- Slimjim (Slim and Jim)
Strategy
The Lean Green Meanies are not a group of tall goblins, but are instead 2 goblins each wearing trenchcoats. They would ideally like to keep this a secret for as long as possible. Due to their small sizes, they typically focus first on knocking out their opponents, and then working together to push the Brambleball.Level 1
Lean Green Meanie Player (Level 1) CR: 1/4
STR
8 -1
DEX
14 +2
CON
10 +0
INT
10 +0
WIS
8 -1
CHA
8 -1
Nible Escape. Can take the Disengage or Hide action as a bonus action on each of its turns. Multiattack. Make two scimitar attacks. Can only use this ability if current health is greater than half the maximum hit points.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Level 2
Lean Green Meanie Player (Level 2) CR: 1/4
STR
8 -1
DEX
15 +2
CON
10 +0
INT
10 +0
WIS
8 -1
CHA
8 -1
Nible Escape. Can take the Disengage or Hide action as a bonus action on each of its turns. Multiattack. Make two scimitar attacks. Can only use this ability if current health is greater than half the maximum hit points.
Actions
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) slashing damage.
Level 3
With the Level 3 version of the Lean Green Meanies team, replace one of the goblin players with the below giant replacement. His name is Grimjoy, and he will focus on pushing the ball while his goblin teammates attempt to knock out their opponents.Lean Green Meanie Player (Level 3) CR: 1/4
STR
8 -1
DEX
16 +3
CON
10 +0
INT
10 +0
WIS
8 -1
CHA
8 -1
Nible Escape. Can take the Disengage or Hide action as a bonus action on each of its turns. Multiattack. Make two scimitar attacks. Can only use this ability if current health is greater than half the maximum hit points.
Actions
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Lean Green Meanie Giant CR: 5
STR
21 +5
DEX
8 -1
CON
19 +4
INT
5 -3
WIS
9 -1
CHA
6 -2
Actions
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
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