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Black Crusade - Race

Chaos Space Marine

All Chaos Space Marine characters begin play with the following Skills, Talents, Traits, and Equipment.

Starting Skills: Athletics, Awareness, Common Lore (War), Dodge, Forbidden Lore (Adeptus Astartes, The Horus Heresy and the Long War), Linguistics (Low Gothic), Navigate (Surface), Operate (Surface), Parry.

Starting Talents: Ambidextrous, Bulging Biceps, Legion Weapon Training, Heightened Senses (Hearing, Sight), Nerves of Steel, Quick Draw, Resistance (Cold, Heat, Poisons), Unarmed Warrior.

Starting Traits: Amphibious, Unnatural Strength (+4), Unnatural Toughness (+4).

Starting Equipment: Legionnaire Power Armour, Legionnaire Bolter or Legionnaire Bolt Pistol, Legionnaire Combat Knife, four magazines for starting weapon.


Human

All human characters begin play with the following Skills and Traits at no xp cost.

Starting Skills: Common Lore (Any Two), Linguistics (Low Gothic), Trade (Any One)

Starting Trait: The Quick and The Dead

The Quick and The Dead: To survive in the Vortex, particularly as a human, one must be quick, both in wits and action. Sometimes fast refl exes can compensate for ceramite armour. All Heretics with this Trait add a +2 bonus to Initiative Rolls.

Black Crusade - Core Rulebook

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