Salvage and Recovery Regiment
In the battles it wages against the Imperium’s foes, it is unavoidable that the mighty tanks and vehicles of the Imperial Guard fall in battle alongside the soldiers themselves, despite their mighty armour. However, such is the fortitude of the Imperial Guard’s tanks, that they are rarely destroyed outright—such an event occurring only if the enemy is fortunate enough to detonate fuel or ammunition stores with a lucky shot. When a battle tank or even a Chimera transport is left damaged on the field of battle, it is important to recover it as quickly as possible, before errant shots or vindictive enemies damage the wrecked vehicle beyond repair. It is up to the salvage and recovery regiments to perform this task, braving the battlefield to tow the crippled war machines to safety. This allows the Tech-Priest Enginseers to soothe the vehicles’ machine spirits and repair the damage, that they might roar into battle once more.
Cost: 3 points
Characteristics: +3 Intelligence, –3 Strength
Starting Skills: Operate (Surface)
Starting Talents: Nerves of Steel or Battlefield Tech-Wright
Standard Regimental Kit: One Atlas recovery tank per Squad, and one anointed maintenance toolkit per Player Character.
Cost: 3 points
Characteristics: +3 Intelligence, –3 Strength
Starting Skills: Operate (Surface)
Starting Talents: Nerves of Steel or Battlefield Tech-Wright
Standard Regimental Kit: One Atlas recovery tank per Squad, and one anointed maintenance toolkit per Player Character.
Remove these ads. Join the Worldbuilders Guild
Comments