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T'au Armsmen

Characteristic Modifiers: +3 Strength, –3 Intelligence, +3 to Willpower, and +3 to either Weapon Skill or Ballistic Skill.

Skills: Athletics, Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War), and Linguistics (High Gothic, Low Gothic), Parry.

Starting Talents: Die Hard, Rapid Reload, Combat Formation or Double Team

Only In Death Does Duty End: All Progena characters start with one of the following Talents: Air of Authority or Unshakeable Faith.

Starting Wounds: Progena characters begin play with +1 starting Wound.

Assets


Every regiment gets the following as standard basic kit: Per Player Character.
Type
Military, Army Regiment
Parent Organization
Related Species
Related Ethnicities
Final Frontier (TTRPG) by CooledCross

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