Simple Melee +10 [Simple Melee represents your ability to use standard weapons in hand-to-hand fights and battles. Simple Weapons, such as a knife or hatchet, are easy to use,], Skulduggery +10, Stealth +10 [Stealth represents your ability to use concealment, shadows, foliage, people and other distractions to move about without being seen or heard.], Eavesdrop +10 [Eavesdrop represents your ability to listen in to perceive low sounds, usually conversations between two or more people.], Scrutinize +10, Folklore +10 [Folklore represents your secondhand and first-person knowledge of the histories, traditions, faiths and notable figures of a particular region.], Resolve +10 [Resolve represents your ability to keep calm under pressure.], Charm +10 [Charm represents your ability to please others with flattery and honeyed words], Guile +10 [Guile represents your ability to use underhandedness, lies and bluster to get what you want.], Rumor +10 [Rumor represents your ability to gather information from social circles, stimulating conversation by being gregarious and talkative. It],
Peril Threshold: / 6 / 12 / 18
Current Initiative: 6
Current Movement: 8
Damage Threshold: 3 / 9 / 15 / 21
Injuries
A Friend of Poppy Hill's, sharing that same ancient profession
Social