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Thu 22nd Feb 2024 11:55

Session 94, February 29, 2024 - Exploring the underworld and Ifrea's incessant invisibility

by Rys

Session begins morning 16th of Nytol. As the city awakens some blocks off, the neighborhood the party is in remains silent. The party decides to clear one more tunnel branch as a diversion and find the basement of an inn or public house of some sort. Doesn't sound like anyone is above, but Ifrea puts on his invisibility ring to check. It does appear to be empty on the ground floor, and the inn is closer to occupied districts. Savari wants to go back to the intersection and West tunnel that they heard noise from earlier, so after clearing the second tunnel, they head back down the main passage to about even with the wall above. (Uniform colors: blue southeast green southcentral yellow southwest black northeast orange northwest castle purple). The dirt passage turns to stone, then to wood above them and they hear guards directly above, lit by lantern light only. It must be a barracks or directly beneath the wall. They make a few signs to warn tunnel-goers and set them up a short distance from the intersection. The tunnel to the east ends in a very similar way about 300 yards down, bringing them to the edge of the southeastern district. They mark it off similar to the first and go back into the city to explore a few more tunnels. They find one leading to a mausoleum in a graveyard. Another that leads to a street entrance from the pauper's district, and some a little further to the Northeast. By evening, there's still no sign of any allies coming through, so they decide to go back outside the wall. As they return, they notice the guards bodies are gone. They appear to have been dragged back southwards, so they continue down the same path, trying to be stealthy. They slowly gain on some people with torches, and Ifrea sneaks up close and sees they're wearing purple sashes. They exit through a small trapdoor up into the district. Rys follows as a spider. The soldiers load the two bodies onto a small cart, grumbling about this duty and saying that they're taking them back to the castle. The leader of this small band indicates these were the only bodies they found. Rys passes the info on to the party, and they continue. As they exit the tunnel they hear booms and see brilliant bursts of arcane magicks over the frontlines. It may explain the lack of allies relocating to the tunnels thus far. Shar sets an alarm at the tunnel entrance as well as the spot the soldiers came through earlier, and they retire back to the house. Session ends. Night of 16th of Nytol.