I do the tappy-tappy again. Aim at Dr. Joara Soap-Opera's kneecaps this time.
—
Feral then hands the Kryptonian-Oscorp Ray Emitter thingy to
Dr. B
We have
AIM Commandos here. Maybe they'll decide we are on their side?
If not, well, maybe they have stuff we can confiscate in the name of framing their organization for
our deeds.
The rule in which I was trained was that one combat should take me five seconds to defeat the first combatant, ten seconds apiece for the second and third, and if there's a fourth present when the fight starts then I had better have allies working with me or else I lose.
But the problem here is that I was mostly being taught the "villain's minion" approach to combat.
For that matter, I was being taught to either surprise "targets" into unconsciousness, which is basically "assassinate them". Or I was being taught how to stall an attempted surprise assault on my "subject" long enough for the subject to get to a safer situation. And I was not being taught to fight strong, dextrous, fast-moving, tough-to-injure Kryptonians, nor targets in digitally-enhanced futuristic armored wetsuits like what these AIM people are wearing.
For all the practice drills that Wyldfire does in the gymnasium, I have never really trained up on how to resolve this particular type of hostile chaos, either.
And I feel like I'm letting
Dr. A down a little because -- well. I can keep some targets off of
her Urgent To Do List. But I'm not guarding her back. I am not making a clear space for her to do her best work.
I am scrambling to keep overwhelming threats off the three Doctors -- mostly by drawing their hostile focus onto myself, which was never the path to doing my own best work -- and then scrambling harder to keep myself functional.
I think
Dr. B is in and out of this mess. The tappy-tappy gizmo is in his possession, doing more under his control than what the
Oscorper tried doing to me. He's stopped off at least once to help Tank/Agent El after one of these AIM disc gizmos zorched him.
I may have caught a glimpse of
Medkit on the north side of the room, plastered to the doorframe. That means he's doing something at a range -- but he is not telling us what. Gotta work on positive communication with that guy.
Where is
Amythyst? Must be in a different corridor. He would not have left Dr. B and Dr. R to wander into trouble unless there was more trouble elsewhere that he took on solo.
I might need some help on this!