Character Classes

The following chart should help people familiar with other roleplaying games to understand what classes are available to play in Savage Rifts
It is important to note that for the vast majority, the class serves only to establish a starting set of abilities and skills and outfitting for your character. How the character develops from that point on is up to the player and can be worked out with the GM.   The list is species agnostic, meaning that with few exceptions any species can be any of these classes. At the end of the list are some classes that are defined by their race alone. For more information on the various species, go here

Classes


___Archetype_____Subtype__Rifts _______Class_______Description
FighterHeadhunterA soldier who uses any available technology and weapons, usually has cybernetics and bionics
Coalition Mil SpecAn elite combat officer in the coalition military
Coalition SoldierReferred to as 'dead boys' The mainstay of the coalition military. May specialize. May be a Mutant Animal
Robot PilotTrained to operate high-tech mobile armor suits and vehicles
GlitterboyOperates a legendary artifact suit of Glitter Boy Power Armor from the golden age of man
Eldritch KnightBattle MagusA Ley Line Walker who focuses on using magic to enhance martial combat skills
Soul WitchDisciplined martial artists able to enchant their swords and armor with their own souls. Excellent healers, too.
WarforgedFull Conversion BorgSuper soldiers who have traded their humanity and their bodies for power
Rogue BotAn autonomous Bot with a sentient AI
PaladinCyberknightPsionic warriors powered by nanotech who adhere to the Cyber Knight Code
RevokerHoly Warriors of Armillaria, the goddess of death and repurpose
Totem WarriorCalls on spirits to imbue self and items with supernatural power
Undead SlayerAtlantean from the Kamarina clan use Tattoo magic dedicated to combatting vampires and the undead
BarbarianCrazyA super soldier who trades sanity for power through brain implants
JuicerChemically induced super soldier trades lifespan for power "better to burn out than fade away!"
RangerWilderness ScoutAdept at patrolling unprotected lands for danger and threats
Corpse BurnerA usually impartial mercenary presence on any battlefield whose job it is to ensure corpses do not get reanimated
DruidBiomancerWields unique magic tied directly to nature and life, which they hold sacred
WarlockBeyond society, part elemental, masters of elemental magic
ClericMysticWields supernatural power on behalf of a greater being
ShamanCommunes with the Spirit World for power and to empower others
MikoShinto shrine maidens trained in divination, possession, and exorcism. Will speak with and intercede for spirits. Can channel spirits for bursts of power (Japan only)
HealerCatrinaDedicated healers of Armillaria who sacrifice their own ability to create life in order to save lives (female only)
MonkDemon QuellerTrained in martial arts and body hardening, even some magic; all to rid the world of demons and supernatural evil (East Asia only)
Sohei Warrior MonkTraditional shinto monk trained in the art of the staff (Japan only)
Bishamon Fighting MonkInvoking the spirit of Bishamon, they are as much traveling priests as they are disciplined martial artists (Japan only)
Warlock (D&D)WitchGain supernatural power through a compact with a Powerful Entity
SorcererMind MelterMaster psionic with nearly unlimited potential and flexibility
BursterAble to erupt in thermonuclear fire, blast others and control fires
ZapperAble ot harness electricity and throw lightning
Miser BrotherAble to control heat and cold, to lethal extremes
WizardLey Line WalkerUnequalled masters of spell craft through discipline of mind and body
SorcererScholarly Spellcaster dependant upon a physical focus or magical familiar
ElementalistStone MasterArchitect and builder, master of stone magic and able to draw power from gems and precious stones (Atlantean only)
SummonerShifterMasters of dimensional magic, able to call beings from across space and time
Nazca LinemakerChannelling arcane energies through their drawings, they are masters of stationary works, buffs and creating monsters out of thin air
RogueCity RatSomeone adapted for high technology infiltration, usually cybernetically augmented
GypsyWhether magical, psychic or mundane, all Gypsies are a little roguish
SpySoul ShifterCasters of their own soul, they can heal and poison and find truths. They can even leave their own bodies
DrifterVagabondA jack of all trades but master of none
AssassinNinjaA traditional ninja armed with modern technology and some cybernetics (Japan only)
Technowizard NinjaAn odd master of cobbling together the right tool for the job on the spot, trained as a ninja (Japan only)
Beast masterSimvan Monster RiderA race of aliens who live in the saddle and have an uncanny ability to tame any beast
Monster ManTattoo magic with a preponderance of animal and monster tattoos (reserved for Free Atlantean or slaves of the Splugorth)
PuppeteerAnimatorCaptures spirits to animate puppets
ArtificerTechno-wizardCombines magic and technology into wondrous things with magical abilities
Battle Magus ControllerA technowizard who pilots an Automaton and casts spells through it
EnchanterBraucherCreates and Enchants items and wards using Runes, Circles and Sigils
DiabolistUses summoned Souls to empower items and wards
Learned ProfessionalRogue ScientistTravels the land studying flora, fauna and phenomena; and looking for hidden and lost technology and knowledge
Rogue ScholarLike Indiana Jones, seeks lost or hidden knowledge; teaching it to others, spreading truth and knowledge and stamping out ignorance and fear.
OperatorRepairman/ Mechanic who can fix almost anything, often selling services across the scattered settlements
Body FixerA medical professional usually specializing in emergency, trauma and battlefield injuries
Cyberdoccombining a body fixer and an operator, a Cyber Doc is a cyberware and bionics specialist. The term "cyber doc" is often used to refer to mercenary or underground practitioners rather than those who work at more officially sanctioned, reputable facilities.
LawmanDetectiveA crime solver in a stable, advanced society. The more mysterious the crime, the better
Police OfficerIn larger settlements and cities, they enforce laws and guard the streets
SheriffLawmanIn the rough and tumble frontier of civilization, someone has to keep the peace and enforce order
MarshallRangerCoursing across the territories, hunting fugitives and escorting prisoners
Race-specificVampirePsi-StalkerFeeds off the psychic essence of others, especially arcane users and psychics
DragonDragon HatchlingA real life baby dragon, still learning who he or she is
Faerie FolkFaerie FolkMischievous tricksters, some with a warrior spirit
LycanthropeNightspawnAble to shift between a cursed supernatural morphus and a human facade
  There are many others, but this is a good list for starters. Custom classes and classes from other Palladium Rifts and Pinnacle Savage Rifts sourcebooks are also available options.


Cover image: Tulcor's Rifts World Title by Tulcor

Comments

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Sep 7, 2020 20:50

Very cool Rifts conversion! Very well done!   Going to need a Wordwood Apok conversion!


Graylion - Nexus   Roleplaying
not Ruleplaying
not Rollplaying
Sep 7, 2020 23:26

I don't have the Wormwood book, but I've always been intrigued by it. A lot of people have recommended it. Maybe I should get it..