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Baphomet

This hulking, manlike brute stands 20 feet tall. His muscular frame is covered in thick, matted black hair. His head is that of a fiendish bull, and his great horns are stained in the lifeblood of countless victims. Cloven hooves and a bovine tail complete his bestial appearance.
 

Baphomet Lore 

  Characters with ranks in Religion or Arcana can learn more about Baphomet. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs. 
 
DC Result
15 Baphomet is the patron demon of minotaurs, but rumor holds that some humanoid cults revere him as well.
20 Baphomet often fights with a massive glaive capable of causing grievous wounds.
25 Baphomet’s roar can inspire fear, and his breath is a gout of unholy water infused with negative energy.
30 Baphomet can awaken cruel intelligence in animal life. The presence of evil animals is often an indication of his proximity
 

Strategy

  Baphomet revels in melee combat, yet he is not blindly confident in his prowess. He begins combat by casting maze against his largest or most powerful-looking foe. He then uses powerful charge against the nearest enemy, followed the next round by a full attack with his glaive and gore attacks. He generally saves his bellow or breath weapon for situations where he faces large numbers of foes. Faced with enemies that assault him at range, Baphomet generally summons a goristro to provide ranged support while he follows up with his spell-like abilities. 
   

Servants, Enemies, and Goals

    Baphomet is served by fiendish and half-fiend minotaurs, many of them possessing levels in barbarian, cleric, or ranger. His ability to cast awaken once per day ensures he always has a powerful ally such as an intelligent dire bear, dire tiger, dinosaur, or similar minion at hand. Baphomet is also served by bulezau and goristro demons. 
  A growing number of humanoid cultists have taken to his worship in poor rural areas. Desperate commoners sometimes turn to beast-cults organized by evil rangers who claim to venerate a nature deity who promises vengeance to those who have been wronged by the local government. These rangers call themselves the Temple of Redemption (or simply “Redeemers”). Rituals involving the decapitation of prize bulls are an important part of the Redeemer faith. It is said that those who listen at the mouth of a sacrificed bull can sometimes hear whispers of advice on how best to punish those who oppress the common folk. These whispers are, of course, the doubtful advice of Baphomet himself. Baphomet has a complex relationship with Pale Night. The two demon lords share control over the same Abyssal layer, although Pale Night’s influence doesn’t truly extend beyond the vast plateau on which her castle is located. The two demons have rarely joined forces to accomplish a goal, but any attempt to lay siege to one of their holdings in the Endless Maze might result in the other coming to his or her aid. 
   

Demon Lord Relationships

    Baphomet regards several other demon lords with particular hatred, especially Graz’zt (who imprisoned Baphomet for some time recently) and Yeenoghu (with whom Baphomet has been at war for eons). Baphomet’s driving goal is the destruction of his hated foe Yeenoghu.  Neither demon lord remembers the genesis of this mutual hatred, but most of Baphomet’s actions on the Material Plane are tied in some way to his war efforts against the Demon Prince of Gnolls, be it the harvesting of fresh souls to fuel his Abyssal holdings to the acquisition of potent magic items to be transported into the hands of his most powerful agents and generals. Baphomet has a neutral state with the demon lord known as Pale Night, though during major events, they have proved themselves to be a dynamic duo. Clerics of Baphomet have access to the domains of Death, Grave, and War . His symbol is that of a twisted circular maze awash in blood.

Relationships

Dagon

Forced Ally

Towards Baphomet

-1
0

Baphomet

Forced Ally

Towards Dagon

-1
0

The Demogorgon

Enemy (Vital)

Towards Baphomet

-4
-4

Dishonest


Baphomet

Enemy (Vital)

Towards The Demogorgon

-4
-4

Subversive


Fraz-Urb'luu

Temporary Ally

Towards Baphomet

0
0

Baphomet

Temporary Ally

Towards Fraz-Urb'luu

-2
0

Spouses
Siblings
Children

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