Claret Captain Ashlan Barr
Claret Captain Ashlan Barr CR: 6
STR
20 +5
DEX
14 +2
CON
17 +3
INT
18 +4
WIS
11 +0
CHA
11 +0
Spellcasting. Ashlan is a 9th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). She regains her expended spell slots when she finishes a short or long rest. She knows the following warlock spells:
- Cantrips (at will): booming blade, sword burst.
- 1st-2nd level (Two 2nd-level slots): armour of agathys, cause fear, hold person invisibility, lesser restoration (1/Day), mirror image.
Blood Maledict (2/short rest). Ashlan has the ability to channel a part of her vital essence fuel various hemocraft features. Brand of Castigation (Recharges on a short or long rest). When Ashlan damages a creature with a weapon for which she has an active crimson rite, she can choose to magically brand that creature. While branded in this way, Ashlan knows the direction to the creature as long as it’s on the same plane as her and each time the branded creature deals damage to her or a creature she can see within 5 feet of her, the creature takes 4 psychic damage. Ashlan's brand lasts until she dismisses it or until she uses this feature to apply a brand to another creature. Her brand can be dispelled with Dispel Magic, and is treated as a 4th-level spell. Deathless Nature. Ashlan doesn't need to breathe. Hunter's Bane. Ashlan has advantage on survival checks to track fey, fiends, or undead, as well as on Intelligence checks to recall information about such creatures. Grim Psychometry. Ashlan has advantage on history checks to recall information about the sinister or tragic history of an object she is touching or her current location. Sehanine's Votary. Ashlan has advantage on saving throws against being charmed. Spider Climb. Ashlan can move up, down, and across vertical surfaces and upside down along ceilings, while leaving her hands free.
Actions
Multiattack. Ashlan makes two melee attacks. Mystic Frenzy. If Ashalan uses her action to cast a cantrip, she can make a weapon attack as a bonus action. Empowered Bite (4/Day). When Ashlan hits a non-undead, non-construct creature with a Vampiric Bite attack, she can empower herself in one of the following ways:
- She regains hit points equal to the piercing damage dealt by the bite.
- She gains a bonus to the next ability check or attack roll you make; the bonus equals the piercing damage dealt by the bite.
Reactions
Blood Curse of the Eyeless. When a creature Ashlan can see within 30 feet of her makes an attack, she can use her reaction to roll 1D6 and subtract the number rolled from the creature’s attack roll. The creature is immune to this curse if it is immune to the blinded condition. Ashlan can choose to take 1D6 necrotic damage to curse to all the creature’s attack rolls until the end of the creature’s turn. She rolls separately for each affected attack. This damage can't be reduced in any way. Blood Curse of the Fallen Puppet. When a creature Ashlan can see within 30 feet of her drops to 0 hit points, she can use her reaction to cause that creature to make one weapon attack against a target of her choice within its range. Ashlan can choose to take 1D6 necrotic damage to cause the cursed creature to move up to half its speed before the attack, as well as granting a 1D6 bonus to the attack roll. This damage can't be reduced in any way.
Mental characteristics
Personal history
Gender Identity
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