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Nina, of the Wildfire

Nina, of the Wildfire CR: 5

Medium humanoid, neutral good
Armor Class: 14 (Studded Leather)
Hit Points: 51 (8D8+8)
Speed: 30 ft

STR

8 -1

DEX

14 +2

CON

12 +1

INT

14 +2

WIS

20 +5

CHA

16 +3

Saving Throws: Intelligence +5, Wisdom, +8
Skills: Animal Handling +8, Insight +8, Nature +5, Survival +8
Damage Resistances: Fire
Senses: Darkvision 60 ft., Passive Perception 15
Languages: Common, Druidic and Ignan
Challenge Rating: 5

Spellcasting. Nina is an 8th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She regains her expended spell slots when he finishes a long rest. She knows the following druid spells:

  • Cantrips: control flames*, druidcraft*, primal savagery*, thorn whip.
  • 1st-level (4 slots): burning hands*, cure wounds*, entangle*, faerie fire*, speak with animals*.
  • 2nd-level (3 slots): beast sense*, flaming sphere, heat metal, pass without trace, scorching ray*, spike growth.
  • 3rd-level (3 slots): dispel magic*, erupting earth, plant growth*, revivify, speak with plants*.
  • 4th-level (2 slots): aura of life*, dominate beast*, fire shield, freedom of movement, wall of fire.
Innate Spellcasting. Nina's innate spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
  • At Will: produce flame.
  • 1/Day each: burning hands, flame blade.


Enhanced Bond. When Nina casts a spell that deals fire damage or restores hit points while the wildfire spirit is summoned, she gains a 1D8 bonus to the number rolled on one damage or healing roll of the spell. In addition, when she casts a spell with a range other than self, the spell can originate from her or the wildfire spirit.

Actions

Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1D4-1 slashing damage.   Summon Wildfire Spirit (2/Day). Nina summons Sulien, the wildfire spirit. They appear in an unoccupied space of her that she can see within 30 feet and each creature within 10 feet of the Sulien (other than Nina) when they appear must succeed on a DC 16 Dexterity saving throw or take 2D6 fire damage. Sulien acts in combat immediately after Nina, taking the Dodge action on each of their turns unless commanded otherwise, and remains for 1 hour or until they are reduced to 0 hit points.     BONUS ACTIONS   Wildfire Command. Nina commands Sulien to take an action other than Dodge.

 

Suilen, the Wildfire Spirit

Small elemental, unaligned
Armor Class: 13 (Natural Armour)
Hit Points: 45
Speed: 30 ft , can hover

STR

10 +0

DEX

14 +2

CON

14 +2

INT

13 +1

WIS

15 +2

CHA

11 +0

Damage Immunities: Fire
Condition Immunities: Charmed, Frightened, Grappled, Prone, Restrained
Senses: Darkvision 60 ft., Passive perception 12
Languages: Common, Druidic and Ignan (can't speak)

Actions

Flame Seed. Ranged Weapon Attack: +8 to hit, range 60 ft., one target you can see. Hit: 1D6+3 fire damage.   Fiery Teleportation. The spirit and each willing creature of your choice within 5 feet of it teleport up to 15 feet to unoccupied spaces you can see. Then each creature within 5 feet of the space that the spirit left must succeed on a DC 16 Dexterity saving throw take 1D6+3 fire damage.

Mental characteristics

Personal history

Famous for helping to protect to Shawcross against werewolf attacks for nearly a decade whilst also researching a cure for lycanthropy, Nina was supposedly killed in The Skyshroud Forest during a raid. However she was actually bitten by a werewolf and left for dead, but she survived. Afraid to return to civilisation before being cured, she remained in the forest and attempted to research a cure, but eventually completely succumbing to the curse. Over time, something in the forest mutated her lycanthropeorchestratedsituation   On 18th Frostform 500 ER, a group of adventurers sent by Melora's Conclave, including Baran of the Wildfire (having captured Nina in The Skyshroud Forest) brought her to The Crescent Cathedral and with the help of Archbishop Claira Horineth successfully cured her of her Dreadwold Lycanthrope. These days, she spends her time working alongside The Crimson Consortium in Shawcross researching the origins of the dreadwolf variant of her once-held curse as well as aiding the consortium in their endeavors.
Alignment
Neutral Good
Current Location
Species
Ethnicity
Other Ethnicities/Cultures
Year of Birth
402 98 Years old
Birthplace
Finstow
Children
Gender
Female
Eyes
Grey
Hair
Ginger, Long
Skin Tone/Pigmentation
Olive
Height
5'10"
Weight
60kg
Belief/Deity
Pelor, the Dawnfather
Aligned Organization

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