Harbingers
It was eons ago that the New Gods of Light defeated Al Vingaar’s New Gods on the field of battle known as Secerno Apocryphum. It was there that H’rod sought to right the wrong that was done to him and his minions - the creation of a world for a chosen few (elves, dwarves, humans) on the backs of the many, namely, his followers (and those of his brethren. It seems the lesson was not learned and the only option is to make Palanos’ grandchildren pay, one by one. At last the time for VENGENCE is at hand. Alcirya will be held by those who crafted it.
These Priests of H’rod are quite adept at finding the “downtrodden” (really, anyone with a beef), validating their claim and mete out “justice” through violence or other terrible ends. Sadly, there is no satiating followers of H’rod, no amount of recompense for past wrongs that can be paid to sooth a situation once a Priest of H’rod intervenes.
Since these priests exact a “punishment” that is well beyond what any would consider “just”, they frequently have to perform their missions secretly, so that the local authorities cannot learn of them. These vigilante priests are not appreciated by local governments. Additionally, governments become easy scapegoats for the misery of many and these priests feed from the schism that develops.
Tenets of Faith
Never allow your fear to gain mastery over you, but drive it into the hearts of your foes.
Punish insubordination and disorder.
Hone your combat skills to perfection, whether you are a mighty general or a lone mercenary.
Hide under the cloak of night, that your deeds might be kept in secret.
Kill in H'rod's name and offer each murder as sacrifice.
Delight in poison, and surround yourself with snakes.
Marriage
Mission: to achieve vengeance when “justice” has been thwarted
Vigilance: The priests must keep their ears open and keep track of those who try to avoid the consequences of their actions.
Inspire Fear, acquired at 3rd level
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