The world became dark and the creature with no name gained a moniker... The Dread King. Thus began the three year desolation of a now nameless world.
This is the timeline detailing the Dread King's revival, his domination of the world, his imprisoning Gods in the Gods-Chest and his eventual downfall that led into the birth of the world we now call Alturis.
The Dread King won and began to make changes. He killed every person he could find and wove a shroud of dunamancy and enchantment across the world. Making the members of this country forget it's old name and culture in one night. The world became dark and cloudy at all times, making food hard to come by and creatures of the night and darkness were freely able to walk the world once more. Finally, using an artefact known as 'The God's Chest', the Dread King imprisoned almost all of the Gods and began to destroy their temples... hoping one day that everyone would forget the once divine masters of the world.
The world became dark and the creature with no name gained a moniker... The Dread King. Thus began the three year desolation of a now nameless world.
In response to the Dread King's emergence and the bloodshed that soon began to follow. The people of the world... well... they forgot everything, the world they once lived in, their former queen. Everything. Most people succumbed to the Dread King and his generals. But some stood against him and formed groups dedicated to the destruction to the dread king. Notable groups include:
The Umbral Knights found a way to defeat the Dread King and sent out their chosen warriors to collect it. Soon after, the True Heroes found the key to defeating The Dread King , the sentient cursed weapon known as Dread's Bane . They also managed to do the impossible and killed one of The Dread King Black hand. The Executioner.
The Umbral Knights made a deal with Dashilla the Darkling to gain possession of an artefact known as King's Blood that would allow more of them to harm the Dread King and so they set off on their adventure to find these mythic objects whilst the Bastion prepared to make a final stand against the Dread King.
The Umbral Knights faced the Dread King in open combat whilst the Bastion fended off his endless hordes and finally destroyed him. Ardeth made the final blow with Dread's Bane. Ushering a new era of peace, Drahz destroyed Dread's Bane and banished it to the Lady of Pain to be punished whilst the true heroes gave the dread king's crown to Dashilla the Dark Queen and she returned to the Feywild with one of the group choosing to join her in order to test themselves against the strongest fey and also to ensure Dashilla keeps her promises to the party.
The world of Alturis was founded by the survivors of the Bastion and, as the sun rose once again after 3 long years, the people of this new world came together and began to rebuild from remnants of their old homes and new shells of towns that once were. There was hope and peace... but not all would emerged from this era without some degree of tragedy. This era established the key cities in Alturis, specifically the Elected States and Freyfrost... though this was before the days of civil unrest and tension.
The Dread King was destroyed and, though there was always time for celebration, for many it was time to rebuild their homes and find their lives once more.
The world of Alturis was founded by the survivors of the Bastion and, as the sun rose once again after 3 long years, the people of this new world came together and began to rebuild from remnants of their old homes and new shells of towns that once were. There was hope and peace... but not all would emerged from this era without some degree of tragedy. This era established the key cities in Alturis, specifically the Elected States and Freyfrost... though this was before the days of civil unrest and tension.
The people of Alturis finally found their homes and built their new city's and towns... with more joining the country of Alturis every day. At this point, Alturis established the 'Elected Crown' as a way to unite the main cities in Alturis and bring smaller towns under their umbrella of protection and resources. This peace worked for a long time, that is, until the trials of the Mage-Slayer faction... this trial worked in the factions favour and they were renamed The Inquisitors and given a role within Alturis, trained and given resources to hunt illegal mages, named 'Aist Mages'. Many cities and individuals didn't agree with this idea and, when the Protection Act was introduced that outlawed Aist Mages and gave Inquisitors a very high rank and influence across Alturis. This act fractured Alturis into elected states and 'Aist states' this civil war has been raging on for the last 15 years.