Victor Vallacovich Character in Anchored Worlds | World Anvil
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Victor Vallacovich

Victor Vallacovich

The baron's eldest son, Victor is an awkward and off-putting young man who is only dangerous if threatened. He is not very close to any of his family, finding his father infuriating and his mother overbearing. These qualities worsened with the death of his infant brother, which occured around the same that he discovered an old spellbook in his father's library. Seeing magic as a ticket out of his misery, Victor has dedicated himself to studying the spellbook. Only very recently has he been able to to decipher some of its high-level spells.   For practice and fun, he dug up some old cat skeletons from behind the Wachter estate and re-animated them. They are his only constant companionship in the attic, and he is perfectly fine with that.   For a long while now, Victor has confined himself to the attic (area N3t), where he is content to avoid his family and dedicate himself to his magical study.

Relationships

Victor Vallacovich

Adopted Brother (Trivial)

Towards Izek Stefanovic Vallachovic

-4
-2

Dishonest


Izek Stefanovic Vallachovic

Adopted Brother (Trivial)

Towards Victor Vallacovich

-5
-5

Frank


Current Location
Species
Ethnicity
Year of Birth
9843 20 Years old
Birthplace
Vallaki
Spouses
Siblings
Izek Stefanovic Vallachovic (Adopted Brother)
Children
Current Residence
Vallakovich Mansion

Character Portrait image: Mask by Reliah A. Szade

Victor Vallakovich

Medium Halfs (Halfling/Human, Mage, Neutral Evil

Armor Class 12 (15 with mage armor)
Hit Points 40 (9d8) 9d8
Speed: 30 ft

STR

9
( -1 )

DEX

14
( +2 )

CON

10
( +0 )

INT

17
( +3 )

WIS

12
( +1 )

CHA

10
( +0 )

Saving Throws Int +6, Wis +4
Skills Arcana +6, History +6
Senses passive Perception 11
Languages Common
Challenge Rating 6
Proficiency Bonus +3

Victor is a 9th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). He has the following wizard spells prepared:

  • Cantrips (at will): Chill Touch, Friends, Light, Mage Hand
  • 1st level (4 slots): Detect Magic, Mage Armor, Ray of Sickness, Tasha's Hideous Laughter
  • 2nd level (3 slots): Mind Spike, Suggestion, Wither and Bloom
  • 3rd level (3 slots): Counterspell, Fly, Spirit Shroud
  • 4th level (3 slots): Blight, Greater Invisibility
  • 5th level (1 slot): Danse Macabre

Actions

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) 1d4+2 piercing damage.