Cat

Cat Felidae are characterized by their strong pride and intelligence, traits that define their identity and influence their behavior. Despite their smaller size, Cats exude confidence and self-assurance, never allowing their stature to diminish their sense of pride or worth. They possess a keen intellect and a natural curiosity, constantly seeking to expand their knowledge and outwit their adversaries.
 

Cunning and Strategy

  Cat Felidae are masters of cunning and strategy, relying on their intelligence and resourcefulness to overcome challenges and achieve their goals. While they may lack the physical strength of their larger relatives, Cats compensate with their quick wit, sharp instincts, and adept problem-solving abilities. They prefer to outsmart their opponents rather than engage in direct confrontation, using stealth, deception, and guile to gain the upper hand.
 

Misconceptions and Folly

  It is often the fool who underestimates the cunning of a Cat Felidae. Despite their diminutive size, Cats are formidable adversaries, capable of outwitting even the most cunning of foes. Those who underestimate the intelligence and resourcefulness of a Cat do so at their own peril, as Cats are adept at turning the tables and emerging victorious in the face of adversity.
 

Cultural Significance

  Cat Felidae contribute to the cultural diversity and richness of Felidae society, embodying values of intelligence, cunning, and adaptability. Their small size belies their formidable intellect and cunning nature, making them respected and admired members of their race. Cats are valued for their strategic thinking and problem-solving abilities, often serving as advisors, diplomats, and strategists within Felidae society.

Cat

Cat Felidae are the smallest of their race, standing at just 5 feet tall. However, that doesn't seem to have any impact on their pride, which is just as strong as the tallest Tiger. Cat Felidae are generally less aggressive than their other cousins and tend to prefer using their cunning and intelligence versus strength and dexterity (which isn't to say they don't still have both!). It is often the fool who thinks they can outwit any Felidae, but especially a Cat.
ability score increase:
age:
alignment: Any
Size: Medium
speed: 30ft Walking, 10ft Climbing
Languages:
parent race: [blocklink:

Felidae

Felidae Chordatans are well known as being one of the most educated races among Mammalians, and arguably among all races. Their innate curiousity and thirst for knowledge drives them to be true lifelong learners. Due to the value their society places on education, most members of society complete some course of study whether it be academic, magical, or artistic.
Felidae tend to meet most situations practically considering all accumulated knowledge at their disposal. They prefer not to jump to conclusions or make decisions with incomplete data. They are also incredibly observant, enabling them to perceive information that others might miss. The result is the Felidae being regarded as some of the best strategists as well.
Felidae tend to be fairly private, living alone or in intimate family groups.
ability score increase:
age:
alignment: Any
Size: Medium
speed: 30ft Walking, 10ft Climbing
Languages:
sub races:
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race features:

Darkvision

Your eyes see exceptionally well in the dark. You can see 60 feet in dim light as if it were bright light and in darkness as if it were dim, though only in shades of grey.
 

Nine Lives

When you are reduced to Zero   hit points you can immediately regain one hit point. You can use this ability as many times per day as your CON modifier, minimum of once, per long rest.
 

Feline Agility

Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the tum. Once you use this trait, you cannot use it again until you move 0 feet on one of your turns.
You also take half rounded down fall damage, if you take any.
     
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race features:

Cat Burgler

Your natural agility and stealth make you well-suited to a life of crime (whether you choose one or not). Gain proficiency in your choice of Acrobatics, Stealth, or Sleight of Hand.
 

Kitten Eyes or Cheshire Grin

One creature of your choice within 20 feet must succeed on a DC 11 Wisdom saving throw or become either Charmed or Frightened (Player's Choice) for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if your are within line of sight, ending the effect on itself on a success.