The dwarves of Arvor developed the technology for Bronze-working. This new alloy was stronger, easier to shape, and less prone to corrosion than iron. The dwarves shared these techniques with other cultures, and with their proliferation, the tides of conflict turned against the giants.
Dwarven high smiths received “Moradin’s Second Boon”: a series of metallurgical secrets enabling them to craft hardened iron alloys called steels. After seeing rival use bronze weapons against them, the dwarves chose to carefully guard the secrets of steelmaking for as long as they could.
As Asmodeus embarked on his campaign to become God King, he slayed Mystra and tore The Weave asunder, sending the planes tumbling through Kasama. For ten years the resulting rifts flooded the plains, burned the forests, and blackened the skies. Land tumbled into the sea, volcanoes burst from below, and fonts of wild, untamed magic burst forth.
As Asmodeus embarked on his campaign to become God King, he slayed Mystra and tore The Weave asunder, sending the planes tumbling through Kasama. For ten years the resulting rifts flooded the plains, burned the forests, and blackened the skies. Land tumbled into the sea, volcanoes burst from below, and fonts of wild, untamed magic burst forth.
For ages, elemental crystals were exceptionally rare. But in 1499, a large quantity of elemental crystals was discovered just beneath the otherwise barren soils of The Sparselands. The new supply of elemental crystals made magic more accessible, and spurred hundreds of technological advancements.
With the support of allies from across the continent, The Unkillable Bastards ventured into Hell to reclaim the Bastard's Blighted Edge and use it to destroy Shar's Divine Spark in the River Styx. They vanquished the giant serpentine facet of Asmodeus, sending what remained of the Lord of Hell into seclusion deep in the lowest layer of the Nine Hells.
The Harbinger's crystalline arks arrived, first in Dunagan and then in Rivertide.