Session 12 Report

General Summary

Cher here, and I’m here to give our weekly reports! we were able to link up with ze local gobbos in their effrayant cave. Cher of course bravely went last, so that if ze gobbos decided the golden ring looked better on their cock than ze pantless one, Cher would still be able to tell her story. A sacrifice Cher was willing to make on behalf of her… lovely, comrades. Luckily ze gobbos after a très dumb exchange we were welcomed into the caves. There were gobbos … Un Quatre Huit Ah quinze 15, or something like zhat, Cher’s not exactly great with numbers. Anyhow, we learned they had been collecting different junk including a crate from a dragon! We also learned the gobos have no concept of how to safely use gun powder, Cher gives them 3 days before their gun powder plot goes off in zer faces. We instructed the gobbos to spy on the kelpies so we could plan an assault and after we got them sorted we were on our way to Westray to pick up parts to repair the airship… which is only broken because of us, but who’s keep tracking of all the zings we break? Cher’s certainly not! Once we got to Westray we did run into a snafu of not actually knowing where to go to get the parts, one would think these are things our feathered dictator would tell us but birds aren’t known for the smarts.   Eventually, with Cher’s knowledge, we were able to find the main stitch Wild Ace. Cher’s not exactly into country guys but she wouldn’t mind a lil minage a toir between the wild stallion and maybe the ringed one. Cher does wonder what that plot does. Sluttiness aside, we learned that bandits have been terrorizing the town while our little cowboy friend was off doing whatever he does. We were able to find the ponies causing trouble shaking down a bartender. For Cher, this is the equivalent of robbing a church! In these trying times what sick ponies would deprive ponies of a stiff drink!? We were able to subdue them, with non-lethal damage by Cher blasting their ring leader with a missile and the pantsless one nearly snapping the other's neck. We interrogated their leader, and words exchanged, words some ponies couldn’t take back, now some ponies are minus a leg. They wouldn’t talk but we were able the shackle them to take them back to the jail in bleakburn. Yes, we took three criminals’ days away to jail, because for some reason Westray doesn’t have one. I can see why with no guards or jails why this place has a bandit problem. We also picked up the supplies for the feather brain to fix the air ship. Now we’ll see if these heretics talk with even more… advanced interrogation methods.

Missions/Quests Completed

Parts were successfully gathered from Westray, and three criminals apprehended.

Character(s) interacted with

Gobbos, Camp Alverton, Wild Ace (Mainstitch of Westray)
Campaign
The Bannermanes
Protagonists
Grot
Tangent Field
Dayspring Temper
Moon Planter
Cher Nobyl
Player Journals
A White Oak Grows by Moon Planter
Report Date
08 Dec 2020
Primary Location
Secondary Location