Kel

Meduim, Humanoid
  • Armor Class 18
  • Hit Points 16d8+80
  • Speed 30 ft. Climb 20 ft.
  • Initative 1d20+4

STR 20 (+5) DEX 18 (+4) CON 16 (+3) INT 5 (-3) WIS 14 (+2) CHA 14 (+2)

  • Skills Acrobatics +8 1d20+8 , Athletics +9 1d20+9
  • Saving Throws Str +9 1d20+9 , Dex +8 1d20+8
  • Senses Passive Perception 12
  • Languages Zombie Language
  • Challenge 10 (5,900 XP)

Animyst: Ape

Any melee attack is considered a natural attack. Climb speed of 20 and +2 HP per Hit Die.

Actions

Multiattack

Nakes three iron fist attacks.

Iron Fists

Melee Weapon Attack: +9 to hit 1d20+9 , reach 5 ft., one target. Hit: 10 1d10+5 bludgeoning damage.

Headstrong

  • (Recharge 5, 6) 1d6
Makes five iron fist attacks.

ULTRAMAX MODIFICATIONS

  • Armor Class 18
  • Hit Points 15/15/15/15

Actions

Iron Fists

Melee Weapon Attack: +9 to hit 1d20+9 , reach 5 ft., one target. Hit: 2d6+5 bludgeoning damage.

Mental characteristics

Intellectual Characteristics

She is not afraid of Humans or much of anything else. She can bartered with however. Giving her gifts of food and clothing can often sway her to end aggressive behaviors. She always starts interactions as hostile. An insight check DC 15 will reveal that she is interested in food and clothing. Giving her one of these items will give a character advantage in trying to change her attitude towards them. Characters can use Intimidation, Persausion or Animal Handling in an attempt to change her attitude towards them.  

Relationships

Effe

Mate

Towards Kel

0
0

Kel

Mate

Towards Effe

0
0

Species
Year of Birth
75 SE 38 Years old
Circumstances of Birth
Born a Zombies
Birthplace
Albany New York
Spouses
Effe (Mate)
Siblings
Current Residence
Albany New York
Sex
Female
Eyes
Black
Hair
Light Brown
Skin Tone/Pigmentation
Light Brown
Height
7' 0"
Weight
200#
Aligned Organization

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