Town Watch
Goals of the Town Watch
Their duty is keeping the camp safe. The Town Watch performs everyday camp security tasks. They rarely act outside the walls of the camp and do not pay much attention to the camp's sewers. They are a peacekeeping force; responsible for solving crimes and apprehending criminals. They ensure that Zombies are not making it past the walls. They run the court house and prision. They uphold Camp Hope's law.Diplomacy
Members of the Town Watch are generally trusted and well regarded within the Camp. The Town Watch is seen as a positive and trustworthy organization that is working to help the camp. Most feel that they are making the camp a better place. In general, the Town Watch maintains a neutral relationship with the other factions within the camp. it is believed that the legal forces shouldn't become allied with other factions as this can lead to bias in rulings. However, they do have a negative relationship with The Solstice as they are considered to be a faction that increases the illegal behaviors of its members.Town Watch Characters
- Alignment: Usually good, often lawful
- Suggested Races: Human
- Suggested Classes: Marshal, Grounder, Gunslinger, Heavy
- Suggested Archetypes: Banner Head, Brother of Blood, Country Gunman, Man at Arms, Militarist
- Suggested Ladders: Veteran, Warrior
- You want to protect the innocent and fight for justice.
- You like playing combat and investigation focused characters.
Joining the Town Watch
Background: Town Watch
If your character was born and raised in Camp Hope, you can choose this background instead of those listed in the Ultra Modern Redux rule book. As a new recruit to the Town Watch, you were sent to the barracks for your training. Your life there was intentionally harsh to ensure that you learned discipline and were strong enough to enforce the law. You lasted to the end, and now you begin your adventuring career ready to put everything you have learned to use in the Town Watch's service. As a member of the Town Watch, your life is devoted to the service of others and consecrated to the work of establishing justice and peace on the streets of Camp Hope. You might be a true believer, inspired by the example of those within the upper ranks, moved by the plight of the downtrodden, and devoted to the cause of justice. Or you could be a cynic in the ranks, perhaps because you reluctantly followed in the footsteps of a Town Watch parent, succumbed to the persuasion of a charismatic recruiter’s lofty promises, or were drawn in by the prospect of a life of action.- Skill Proficiencies: Athletics, Intimidation
- Tool Proficiencies: One type of gaming set
- Languages: Choose one
- Equipment: Town Watch Insignia, an exercise manual, a set of common clothes, 2 credits.
- Rank 1 with the Town Watch. 1 Renown with the Town Watch.
Feature: Watchman Station
You have an established place in the hierarchy of the Town Watch. You can requisition simple equipment for temporary use, and you can gain access to the Barracks in Camp Hope, where you can rest in safety and receive the attention of medics. You are also provided with free meals and lodging in the Barracks which enables you to maintain a poor lifestyle between adventures.Suggested Characteristics
The Town Watch is a zealous group, full of righteous energy tempered with military discipline. Its members share its leadership’s devotion to the ideals of justice, or they find satisfaction in the more combat-oriented aspects of the watch’s work.Contacts
The ordered structure of the Town Watch offers abundant opportunities to make friends — and rivals — in higher places. Roll twice on the Town Watch table (for an ally and a rival) and once on the Non-Watch Contacts table.Public Agenda
The Watch's purpose is not only to enforce the law, but also to ensure the well-being of those living within the camp.
Together we prevent, together we protect.
Founding Date
13SE
Demonym
Officer
Leader
Leader Title
Location
Controlled Territories
Related Items
Notable Members
Related Species
Related Plots
General Biases
These are the biases that members of this faction generally have.Positive Biases
Favors Humans over other races. Favors those within this factionNegative Biases
Considers The Awakened and The Others to be lesser races Considers the other factions as less important They dislike The Solstice as the consider them to be more likely to be engaging in illegal activities and causing trouble as compared to other factions.The Watch Charm represents the light of justice. Wielding it is a demonstration of the faith that the Town Watch has within you. Carry this watch with pride and honor all that it respresents.
Neutral
Neutral
Neutral
Neutral
Neutral
Enemies
The Town Watch believes that the Solstice Syndicate has a negative influence on the camp and that they increase the likelihood of crime.
Comments
Author's Notes
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