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The Crows

An old gang with new leadership. Known for running illegal games of chance and extortion rackets.
 

Turf:

Claims all of Crow's Foot as their turf. Everyone in the district pays up the chain to them. HQ is an abandoned City Watch tower (Crow's Nest). Operates gambling dens in Crow's Foot and extortion rackets at the Docks.  

NPCs:

  • Lyssa. Leader (Brash, Killer, Noble Family)
  • Bell. Second-in-Command (Loyal)
 

Notable Assets:

  • A veteran gang of thugs
  • A number of small boats
  • A fortified HQ
 

Quirks:

Roric's body was lost during his murder (it fell into a canal). His vengeful ghost is now at large in the city.  

Allies:

 

Enemies:

 

Situation:

Lyssa murdered the former boss of the Crows, Roric. She is a fearsome killer, and few want to cross her, but her position as leader of the Crows is uncertain. Some were very loyal to Roric. As the power-play continues, the Crows' hold on the district just might slip away.  

Tier II

Weak Hold

Faction Clocks

  • Restablish control of Crow's Foot: 6
  • Rise in Tier: 6

Allies

Allies

One-Sided

One-Sided

One-Sided

War

Dockers
-100
The Crows
-100

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