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The Red Sashes

Originally a school of ancient Iruvian sword arts, since expanded into criminal endeavors.
 

Turf:

HQ is their sword-fighting school/temple. Operates a handful of high-end drug dens across Crow's Foot and the Docks.  

NPCs:

  • Mylera Klev. Leader (Shrewd, Ruthless, Educated, Art Collector)
 

Notable Assets:

  • Small contigngent of master sword-fighters
  • Master alchemist; many potent potions and essences
 

Quirks:

Several members of the Red Sashes are the sons and daughters of Iruvian nobility, and diplomats in Doskvol. They train in swordplay at the school and sometimes participate in gang activites. Their families are powerful and will commit significant resources to punishing anyone who harms their children.  

Allies:

  • The Path of Echoes
 

Enemies:

 

Situation:

The Red Sashes and The Lampblacks are at war over turf and vengeance for deaths on both sides. Mylera is recruiting every free blade in the district for extra muscle and doesn't take no for an answer. You're either with them or against them. The Red Sashes are very well-connected, with former sword students placed at the Iruvian Consulate, in the Path of Echoes, and among the Inspectors.  

Tier II

Weak Hold

Faction Clocks

  • Destroy the Lampblacks: 8
  • Become ward boss of Crow's Foot: 8

One-Sided

Allies

One-Sided

War

War


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