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Arborea

Larger than life, Arborea is a place of violent moods and deep affections, of whim backed by steel, and of passions that blaze brightly until they burn out. Its good-natured inhabitants are dedicated to fighting evil, but their reckless emotions sometimes break free with devastating consequences. Rage is as common and as honored as joy in Arborea. There the mountains and forests are extravagantly massive and beautiful, and every glade and stream is inhabited by nature spirits that brook no infringement. Travelers must tread lightly.

Geography

This plane has three layers with distinct landscapes.  

Arvandor

This layer is starkly mountainous with deep chasms, huge passes, and foothills the size of mountains. Giant trees adorn the rugged terrain while the flatter parts are covered with untended vineyards, orchards and fields of wild wheat, eventually giving way to wilderness.  

Aquallor

This layer ismostly filled with shallow seas no more than three feet (one meter) deep, with no islands or shores. The mighty sea is wracked with powerful storms. The shallow seabed is occasionally broken by cavernous trenches leading to undersea domains. Being the middle layer, Aquallor has barriers that lead to the watery realms of Arvandor, as well as a few that lead to the third layer, Mithardir.  

Mithardir

Mithardir means white dust in the Elven language, and the mysterious third layer is a land of blowing white sand, with snow in the colder regions. Many cultures have stories and legends about powerful beings who once lived here, creating artifacts and architecture that became all but buried in the dust after they presumably died or departed. Their fate, and that of any creatures left behind, remains unknown.

Fauna & Flora

Devas, hollyphants, planetars, solars, and emperyans form the usual cohort of creatures ubiquitous to the Upper planes. But Arvandor is also the home of giant beasts and legendary monsters, such as giant bears, eagles, wolves, serpents, boars, lions, and wild cattle. Gorgons, cyclopes, giants, medusae, chimerae, harpies, sphinxes, and pegasi all make nests or lairs in the mountainous terrain or live and lurk in the wilderness of the first layer.
Type
Dimensional plane
Owner/Ruler

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