BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Nacheevi Technical Institute

One of the larger, more prominent Universities on the continent, the Nacheevi Technical Institute is most well-known for its blending of the arcane and material, producing a vast array of arcane practitioners, tinkerers, and engineers. Located to the South of the Temple of Nacheevi, collaboration is frequent and exchange is often between students, faculty, and devoted followers of Nacheevi. As a God of Knowledge, the Temple is known to back and fund many of the more ambitious intellectual forays proposed by the Board of the NTI. Within its many halls, the greatest minds of Dremora gather to debate, discuss, and collaborate in the hopes of creating the “next big thing” that will hopefully drive the wheel of advancement into the next age. For those not gifted in tinkering or invention, many turn to the practice of law, regulations, and diplomacy. Regardless of your focus, one thing is certain: only the brightest are accepted into the prestigious halls of the NTI.

Admissions into the NTI is particularly cutthroat, for they only want the brightest, creative, and ingenuous minds within their halls. There is little to no toleration for the dim-witted, slow, or dumb. As such, one might not be surprised to find that, while the NTI has succeeded in creating an atmosphere of brilliance always on the cusp of an epiphany or breakthrough… it has also cultured an atmosphere of incredible – often stifling – elitism. Students are expected to prove their potential relatively early on or risk being weeded out by the ever-vigilant professors, staff, and older members of the student body. As such, the NTI has the highest dropout rate in the first year, but it steeply tapers off to almost 0% afterwards. Although a sizeable portion of the Institute reflect the racial distribution of the city of Ordained Order, it is much more diverse than the actual city.  
Similar to the rest of the city, the NTI is perfectly organized, neatly arranged, and practically symmetrical. Each of the various departments have their own meeting spaces with various “hubs” arranged between them to serve as interdisciplinary meeting points for discussion and collaboration. Students are encouraged to live on campus in the various dormitories, to foster further discussion and development of ideas outside of standard classroom and lecture hours.

 
Intellectual elitism runs rampant within the halls. One slip up and you’ve ruined your reputation and standing for the whole year – no one will let you live it down. But if you succeed, be prepared for the target on your back. The only way to guarantee your safety in the cutthroat environment is to produce such an outstanding success – the next big thing, potentially at least – that you’re skyrocketed out of your standard classes and into a bubble of “pseudo-faculty”, a group of particularly gifted students that seem to recognize each other as proven equals. Transfers or visiting students from the other universities are the only individuals that seem oddly separate from the cutthroat environment, but they are certainly made to feel as other… at least until they prove their intellectual merit.  
As the campus is relatively large, a new “skiff” system has been implemented – adjacent, but separate form the general city system – to help students move from one side of the campus to the other. Efficiency is key and the more time students spend thinking and tinkering, the better!  
   

The Great Halls – Interdisciplinary Hubs

  Tall strong marble pillars support the large halls that take up a large portion of the central hub buildings meant to foster relationships between the often-disparate departments. Older, traditional chandeliers hang from the arched ceiling, now outfitted with arcane means of light. They illuminate various banners and tapestries that depict important people, inventions, and historical events in the history of the Institute. Large windows line at least one of the walls, but vary based on the hub. The room is often filled with a neat arrangement of tables and chairs with a few more casual sitting spaces: couches and recliners, positioned near the windows. The space, however, is often completely overhauled for large events: dinners, expositions, talks, and more.  


Notable Departments & Majors

 
  1. Alchemy – For those inclined to the magical arts in the form of potions, tonics, and brews. It is often considered "low-hanging fruit" for the intellectual.
  2. Arcano-Mechanics & Biomedical Engineering – An interdisciplinary field that combines anatomy, arcane practices, and mechanics to create physical augmentation devices and advancements in medicine. A newer department, it is quite small, but promising.
  3. Archival Studies – The preservation of knowledge is important, but it is often considered a "fallback" option for students who can't quite cut it on the invention front. However, they are often the ones most guaranteed to have a stable career.
  4. Forgemastersimbuing

Type
University / Educational complex
Parent Location
Related Report (Secondary Locations)

Dr. Adamant Flintlock

  The warforged professor in the Arcano-Mechanics Department who may or may not be making a statement about the stereotypical mage. Regardless, he is quite adamant about his research... and his students.  


 

Dr. Diabrix Elderfound

  The chair of the Engineering department with a vast array of interests and a desire to only ever make eye contact with those of a similar intellectual capacity. She was a notable backer and contributor to the IronForge Industries' Arcane engine.  


Comments

Please Login in order to comment!