Bryseis
Often found with her nose in a book or asleep at her desk after a long night of work on her latest treatise on a newly recovered magical artifact, Researcher Bryseis is probably the most non-threatening looking Tiefling one could possibly imagine. The big silver eyes behind her spectacles belie an almost perpetual doe-eyed expression of wonder at the surrounding world. She has skin the color of a deep purple-red, long black hair that is usually kept in a loose braid, and horns similar in shape to those of a water buffalo. Though a native of Baldur's Gate, she attended Blackstaff Academy in Waterdeep for her education in wizardry, and remained there to further her education and career as a researcher under the tutelage of Professor Wenbald. She wears the robes of a wizard of Blackstaff Academy, and a cloak that clasps with the symbol of Azuth on one side and a ruby in a socket on the other. Wherever she goes, she is always accompanied by her familiar - a fleet of three mice. Astrophel, a mouse with fur as black as the void, is the gatherer of information. Mnemosyne, a mouse with fur that shines like gold, assists with her memory, as to say that Bryseis is absent-minded is putting it very kindly. Zora, a feisty and mischievous mouse with shockingly red fur, protects her books and heads actions in a fight. Bryseis has an unquenchable thirst for knowledge, and hopes someday of becoming a professor of wizardry herself, though her advisor seems to believe that the best education comes not from stuffy wizard towers, but from putting yourself out on the front lines of magical discovery.
Physical Description
Purple-red skin, black hair, silver eyes, horns, long tail.
Swishes or twitches her tail when frustrated or annoyed (much like a mouse...hmmm...).
Blackstaff Academy robes, Cloak of Protection clasped with the symbol of Azuth and a gem socket for a ruby (her arcane focus), sturdy but comfortable boots, a pair of spectacles.
Cloak of Protection, dagger+1, normal dagger, Periapt of Health, Ring of Spell Storing, explorer's pack, satchel (for her spellbook, writing implements, spell components, and Zora), Enduring Spellbook (spellbook made specially by the academy's master binders, bound in rich cured leather with gilt edges and the seal of Blackstaff Academy embroidered on the cover)
Mental characteristics
As much as she hates to admit it, Bryseis can trace her family bloodline directly back to a member of the original Toril Thirteen through her mother, Lilith Asmodaiya, and as a result, to Asmodeus himself. Her family relocated to Baldur's Gate when she was a young child, after her mother had received a letter from a wealthy Baldurian Tiefling desiring to found a school exclusively for the Tiefling community of Baldur’s Gate, and was seeking those who were expert in their fields as teachers. Her sorcerer father, a disarmingly sweet Tiefling man named Venture, had formerly been an adventurer, so while not wealthy, her family had enough savings to finance the relocation. So she, her parents, and her older brother Damakos (her younger sister Rieta had not been born yet), packed up all their belongings and left. Along the way, Bryseis cultivated her love of magic, reading every book she could get her hands. Her parents and brother, already on his way to becoming an accomplished sorcerer in his own right, did what they could to foster and cultivate this love of magic, but it became evidently clear that she did not have the natural aptitude to become a sorcerer. Her mother taught her the lore of Asmodeus, Tiefling history, and her family history, hoping that she would follow in her footsteps as a warlock of Asmodeus. But the idea that she would have to be beholden to another beings terms, even those of her own direct ancestor, turned the stomach of the independent young girl. Reaching Baldur’s Gate, her family was able to settle in the Lower City. Years passed, Rieta was born, the Tiefling School grew (she and her siblings attended as well) under the cultivation of her mother and the other teachers, and Bryseis remained unsatisfied. She loved magic and wanted to learn and do more. She learned of wizardry from one of the city’s librarians, a human who befriended her out of fascination with her seemingly endless questions and desire to read. Wizardry and the reading and recitation of cantrips opened her to the world of magic that she so desired, but strained her relationship with her mother, who strongly felt that wizardry was no way for a proud Tiefling. After completing the necessary years of basic education at the School in
Baldur’s Gate, she drafted a letter to Blackstaff Academy, near Waterdeep, requesting entry and a chance to study as a wizard. She received a long letter in response, the only portion of which she can remember are the few lines that would change her life.
“In all our years, Blackstaff Academy has never admitted a Tiefling student.” The letter
continued, “But in all our years, a Tiefling has never applied. We will require a meeting, perhaps a demonstration of talents, but suffice to say, we are highly interested in your attendance.” Her mother was dismayed, but could not stop her. So she helped Bryseis prepare for the meeting and travel to the academy. She was admitted, becoming an ambassador for her race. Her intelligence and thirst for knowledge propelled her through her founding years. She excelled as a student, and even though her memory problems made her a bit of a laughing stock amongst the other students, nobody could deny that she was a capable wizard and researcher.
These days, after joining the school of Loremastery and attaining the title of Researcher, Bryseis spends most of her time in her office or the Academy’s library, conducting research
and writing papers and books. Occasionally her work takes her out into the field, finding a magical artifact or determining the location of powerful magical concentration. Even more rarely, she teaches or assists a class. Her memory for things she has little care for continues to grow worse. Save for Rieta, who went to Waterdeep to meet with her and fell into the adventuring life, she has not seen her family for some time, but she understands where things stand. Her mother still teaches fiendology, defense against fiends, tiefling history, and magical control classes for young warlocks and sorcerers at her school, and remains one of the most highly regarded teachers in the whole city of Baldur’s Gate. People of all races seek her out for help or tutoring, regardless of the fact that she is a Tiefling, where the subject of the fiendish is concerned. Their relationship is still strained, as is her relationship with Rieta. Her brother Damakos set out years ago in search of the magical relics of the Fortress of the Half-Demon in faraway Narfell. Before receiving a letter from him recently, it had been unknown whether he was alive or dead. Her father…is another story. He came back from his final adventure…changed. He’s still a sweet and lovely man, but he is not himself. He and Bryseis have a good relationship, but every letter she receives from him belies more and more of his spirit and coherence dying.
Growing up, Bryseis was educated at the Baldur's Gate School for Tieflings, a school established by several prominent tieflings in and around Baldur's Gate, including her mother, as a safe place for tieflings to earn a proper education. After completing her education there, she applied and was accepted to Blackstaff Academy in Waterdeep, where she received her primary wizardry education. Upon completion of primary wizardry, she was requested by Professor Wenbald to stay and continue her education in wizardry as a research wizard under his advisory.
Researcher Bryseis considers being the first tiefling accepted to Blackstaff Academy to be one of her greatest achievements. Her first achievement in wizardry was to successfully complete the Find Familiar ritual and receive her familiar, which surprisingly took the form of three mice. During her time at the Academy, Bryseis has published several treatises on magical artifacts and the nature of magic spells. However, recently, she has managed to accomplish many significant achievements by taking a more hands-on approach adventuring in the field. Along with the help of Skorg, Lyra, Sly, and Fiego, she was able to recover the ring of a summoning portal that would have been used by the Cult of the Dragon to open a doorway to hell and finding Tiamat. She and Xion worked together with a few others to help rescue his sister Elloris and her own sister Rieta from the (at the time) undead mage Miralancer in a temple to Juiblex. She has been named by Blackstaff Academy as the official envoy to Chult, in order to foster a relationship between the wizards of the academy and the wizards of Port Nyanzaru. With the help of Lyra, Sly, Rivaan, and Karash, she recovered the key to one of Waterdeep's defenses that had been created by Ahghairon from a building on the back of the tarrasque that's asleep...somewhere.
While she has been known to slip and fall into the odd river or two, and has soiled a few sets of Blackstaff Academy's robes beyond repair due to adventures in the sewers, her biggest embarrassment was probably back during her time in primary wizardry, when thoroughly drunk on what her friend Gryngarrion (an alchemy and potions specialist) calls "Orc Stink Drink" - a powerfully alcoholic concoction that also boosts one's strength - she completely wrecked the dorm commons.
To say that Bryseis is absent-minded is putting it VERY lightly. She has trouble recalling day-to-day information, and forgets or gets distracted from things very easily. If it is not relevant to her research, it gets deleted from her memory.
Studious, inquisitive, bookish, logical (but not always practical).
Chaotic Good - Bryseis sees herself as an ambassador for tieflingdom, and works very hard to show that tieflings are not inherently suspicious, untrustworthy, or evil. But she follows her conscience, wherever that may lead and however that may result.
Bryseis also prides herself on her work ethic and her dedication to the research method of determining how magic works.
Personality Characteristics
Aspires to become a professor of wizardry at Blackstaff Academy, to discover, research, and publish treatises on magical artifacts and newly discovered or recovered spells, and maybe, someday in the future, if she's capable, creating new spells.
Likes to make unusual friends (some include a Chultan Dragonborn, a Calishite Tabaxi, a Minotaur, etc.).
Dislikes acknowledging her family name, history, and ties to the evil god Asmodeus - she only uses her last name if absolutely necessary.
Intelligent, kind, friendly, approachable, a good teacher.
Easily distracted and prone to tangents.
Social
The Watchful order of Magists and Protectors, Wakanga O'tamu of Port Nyanzaru, Grandfather Zatembe (temple of Savras in Port Nyanzaru)
Her mother is Lilith Asmodaiya - warlock of Asmodeus, fiendologist, teacher. Her father is Venture (sometimes called Venture Asmodaiya) - sorcerer and former adventurer. He is afflicted with some sort of memory wasting condition, unknown if it is magical or physical. Her older brother is Damakos Asmodaiya - sorcerer and adventurer. He has recently been heard from, but hasn't been seen in close to ten years. Her younger sister is Rieta Asmodaiya - warlock of Asmodeus. Her family lives in Baldur's Gate, but Rieta has been living with her at the academy ever since she was kidnapped.
Worships Azuth as her primary deity, but also prays to Oghma and Mystra, as they are the gods of knowledge and magic, respectively.
Friendly and affable, but socially awkward.
Hobbies include sketching and reading. She's also a tea aficionado and collects teas and tea blends from regions all across Faerun. She has a little pet rock named Edward that was given to her by a little Svirfneblin girl named Zanna. He eats one pebble a day (yes, you read that right).
Tends to swear or deliver insults in infernal rather than common.
Nicknames & Petnames
Rieta calls Bryseis "Bry," and Bryseis will sometimes call Rieta "Ree."
Relationship Reasoning
Their relationship is strained due to both of them disapproving of the other's life choices, but deep down, they love each other and would do anything to save the other's life if it came down to it.
Daughter (Trivial)
Towards Ms. Lilith Asmodaiya
Adventuring has allowed Bryseis to come into quite a bit of money, but she is very unused to the availability of wealth, and almost everything is provided for her by lodging on the grounds of Blackstaff Academy. As such, she typically spends her money on things relating to her particular interests - the necessary implements to inscribe spells into her spellbook, other components for spells, and books. She has also invested a sum of money in the re-building of her friend Tommen Ger's Calishite restaurant.
Comments