Kaecil Anomander Kayessan
Kaecil Kayessan (a.k.a. Sir Kay)
" - High Elf. Decent caster as well as fighter. Will potentially be pursuing a joint venture in the sale of material components. Has the capability to determine any abilities bound to magical items. A valuable talent, to be sure."
Physical Description
General Physical Condition
Healthy condition, tall and slender frame.
Body Features
Previously he had smooth skin with a few small scars he received during his long time as an adventurer on Idriell. A couple notable ones include a scar on the left side of his temple, which he received from a powerful archer who nearly landed a killing arrow shot on Kaecil.
Facial Features
Distinctive jaw and cheek bones and sharp features
Identifying Characteristics
At this moment in time his entire upper body is covered in a intricate tattoo markings which were burned into his skin by reading a lich's spell book. Both arms and the majority of Kaecil's torso is covered in scars and runes. Even down to the finger tips, and lapping down beyond the navel and towards the pelvis. Many runes lines and etchings curl up his neck, onto his chin and partially up and beyond the hairline at the base of his neck.
He does his best through arcane assistance to cover these markings up.
Apparel & Accessories
Studded leather armour. Carrying a short sword and a spell-book strapped to his person. Necklace with an crystal arcane focus. He also carries a brilliant magical staff called Shard of El-ren
Mental characteristics
Personal history
Raised in and around the army. His father, Altan Kayessan, ran and operated a storehouse in the name of the Lazarian Empire attached to the legion that later became known as the Bonehunters, but at the time was known as the 8th Legion.
Even though Kaecil showed an aptitude for learning magic his father trained him in the sword according to Elven tradition. Later Kaecil joined the 8th Legion and was assigned as Squad Mage to 9th Company, 4th Squad of the Lazarian Empire.
He fought in a large number of battles and skirmishes. Eventually the close nit 8th Legion was officially dismantled, it was no longer part of the empire's army, as the region stabilized the need for the legion lowered thus it was dismantled. Instead of dissolving the legion then decided to become a mercenary and bounty hunter guild. Over time Kaecil learned of rumors about Idriell. Him being the curious and inquisitive wizard he set out for the rumored continent.
Kaecil has traveled to Vareholm to make a name for himself. Kaecil has been living in Vareholm for2 whole years now.
Education
Well educated by his father and has learned several languages. However, his arcane knowledge is mostly self taught through books and real world experience.
Accomplishments & Achievements
- Achieved first place in the single elimination magics tournament during Vareholm's 1st Grand Contest of Arms
- Delivered the powerful and magical Hearthstone to the temple of the Raven Queen in Vareholm
- Survived The Irdriell Roc attack and capture by the Mysterious Orc
- Founded The Consortium together with Taur, Aamund, and Yuki.
- Discovered the ruins of Aurlus Solarus together with a party of adventurers whilst retrieving an item for Pikyr
- Fought and killed a young sea dragon which was claiming territory near Dragon Lake and Pikyr 's lair.
- Fought and killed a dangerous demon called a Nabassu with a part consisting of SWAT (Survival, Weapons, and Tactics) members. This Nabassu was responsible for almost killing an entire party of adventurers, and it did manage to kill Varan Themenor
Failures & Embarrassments
- Failed to save Varan Themenor during the Nabassu fight. This was the first time an adventurers died on Kaecil's watch.
Mental Trauma
The Irdriell Roc attack and following imprisonment has caused Kaecil Kayessan physical and mental trauma.
Intellectual Characteristics
Highly Intelligent
Morality & Philosophy
Believes that everybody upon first meeting every person should be treated kindly and deserving of respect. But is slow to truly trust those he has just met and will remain vigilant. He is generally good. And trusting of every person by nature. Has a large amount of patience and therefore usually slow to anger. However is you decide to make an enemy of him he will be unrelenting in his pursuit for revenge. His personal philosophy for the world that we live in, is that it is held together by forces of order and chaos. Good and Evil. He believes that without order nothing exist and without chaos nothing evolves. Thus the need that both exist in a state of balance.
Personality Characteristics
Motivation
Curiosity. Motivated by a search for more knowledge about the arcane arts.
Virtues & Personality perks
High Intellect
Vices & Personality flaws
His curiosity often leads to more trouble than not.
Hygiene
When not travelling in the wilderness Kaecil makes sure to always be relatively clean and presentable.
Social
Contacts & Relations
- Member of SWAT (Survival, Weapons, and Tactics)
- Member of Aryvandaar, an allied group of sorcerers, warlocks, and wizards.
- Founder of the Obsidian Financial Holdings institution.
- As a member of the Bone Hunters, you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities. (Faction Agent background)
Family Ties
- Altan Kayessan - father (alive) Sallannia Kayessan - mother (alive)
Religious Views
Holds to no particular faith but is known to occasionally pray to the Wanderer in his pursuit of knowledge.
Social Aptitude
Friendly
Speech
Well-mannered and well-spoken
Wealth & Financial state
Although Kaecil Kayessan is involved in many business ventures he is most often without much gold. His arcane research eats up most of his funds. These business ventures are founding the The Consortium, becoming a member of SWAT, and becoming a partner in the building and founding of a wizard's tower called Aryvandaar. Finally Kaecil started a financial institution to aid citizens of Vareholm, it is called Obsidian Financial Holdings.
Species
Honorary & Occupational Titles
Squad Mage, Founder of The Consortium, Sir Kay, First of Eight
Year of Birth
75
180 Years old
Birthplace
Waterdeep
Children
Current Residence
Gender
Male
Eyes
Grey
Hair
Light Brown
Height
6'3" (1.9m)
Weight
166 lbs
Aligned Organization
Ruled Locations
Journal entry 36
242: Mon, Firewane 1st
Rods, Roots, and Rot
The following journal entry described the events that happened on the 1st day of Firewane in the year 242 Arias Dreisari returning from a recent trip informed most of the townspeople of Viktor Mock and his lair, a desolate cracked hole which was occupied by haunting flesh golems that were out of control without their master to guide them. An emissary from the Ooblex informed us that since the last time any of us were there that the dead bodies had formed into a horrendously foul creation , a grotesque looking dragon which spits insects. A rot dragon if you will. We were planning to go in that direction anyway, to deal with some of the remaining blight issues. So we figured that we could hit two birds with one stone and go deal with both of these issues. There was also talk that Evander was missing, our resident proprietor of Galloran's Hearth. A party, including myself, set out to deal with this set of problems. We first encountered Evander. Kind of by pure happenstance rather than careful tracking if we're being honest. We found him trapped in some kind of bubble encircled by a number of statues that looked similar in function as the barrier surrounding Vareholm in a way. It seemed he was stuck and trapped there. The statues carried important titles in accordance with Idriell history and we had to figure out which title was not supposed to be there out of three options. The statues titles were activated by pulling on the spears they were holding, the spears acted as levers. Once, after some deliberation, we found the correct one to pull and there was a flash and it released Evander. Evander was wearing some strange golden trimmed garb when he emerged but that is a story for another time. He handed over a rod to Caedus Ignis Letali a magical item which is capable of erecting a portable barrier. Dealt with that problem we set out further into the blighted forest to deal with the blight. We encountered some large blight trees which gave us a bit of a fight but we managed to prevail, rest up and continue on to search for Mock's lair and this terrifying rot dragon. The location wasn't difficult to find and we knew that once we got relatively close the fight would be on. Before we got there for some reason we were joined by a bat which settled in Yuki Woodbrink's bags. The fight with the rot dragon proved to be one of the more difficult fights in recent memory for me it was pretty hairy. Whenever we did damage to the beast it grew another head that would spew more of these small insects that could burrow into your skin so I stayed at a relatively safe distance from the dragon at all times. Once the fight was in full swing the bat reveal itself to be Alexander, a former adventurer who went missing, who now was a vampire and tried to fight us. He attempted to charm many of us and suck our blood and possibly worse. But as soon as the dragon was down we focused our attention squarely on him and destroyed him. Caedus Ignis Letali bathed him in the light of Dawn, while I attacked him with all I could muster. Once he was knocked out he turned to ash instantly, presumably because of Dawn's light. A lot happened in that fight and I wish I could describe everything blow by blow but that would take forever. What is important to know is that several of us, Yuki Woodbrink in particular, were very much in danger of dying this fight. In the end we prevailed somehow, yet much of the blight remains which tells us that the source of it still hasn't been dealt with properly. All we managed to do was root out a few weeds and rid ourselves of that foul rot dragon. I guess we'll have to see what happens next.
Journal Entry 35
On the 23rd day of the month Palesun in the year 242
Stolen from the field
The following journal entry described the events that happened on the 23rd of Palesun in the year 242 A few of the newer arrivals, Misbeth, Sylhorn, Thauder, Veszerd, and myself were enjoying some time off at Galloran's Hearth when a panicked farmer burst into the tavern screaming that his two children and another child have been taken by some beast or monster. Flustered we take a few seconds to process but then quickly follow the farmer to his farmstead. His ranch was located just half a mile outside of the protected area of the barrier. Once there it was quite apparent where the children were taken to, whatever made the tracks wasn't trying to hide their actions. We followed the tracks north, north-east. Keeping quick pace we arrive at a cave at the side of a cliff within half a day. The tracks lead further into the cave. Since there are lives at stake we try not to waste much time. In the cave we soon suspect that some arachnid colony has made its nest here, and we are indeed soon assaulted by various such eight-legged creatures. We also encounter a nasty and weird creature that I've only read about. A roper, it's called I think. Veszerd was unfortunately 'roped' by this creature and was knocked out. With Veszerd in trouble and the relative time pressure of the missing children (who knows how long it takes before they are eaten) I decide to apply some high level magic on the Roper. Turning it to ash instantly. Understandeably my fellows wanted to take a quick breather to recharge their energy but I urged them on because there were innocent lives at stake. We find another dark passage further into the cave, which is covered in spiderwebs. We try to burn them but for some reason it is very effective and the fire quickly threatens to burn whatever is in the caves beyond, possibly the children. Luckily Misbeth had a quick sleet storm spell ready to douse the flames before anything bad happened. We fight another bunch of weird looking creatures. Snake like things with beaks, Gricks. Having despatched them we almost immediately run into what seems to be the lair of these creatures as we find a bunch of ettercaps and giant spiders. We engage in a fierce battle. But I was stopped from finishing them off as one of the ettercaps threatened one of the children. If I took action against the creature it was obvious that it would kill the child before I would've been able to kill the ettercap. This standoff lasted for a few moments as my allies were still fighting the rest of the spiders. I was trying to come up with some kind of plan or solution, I could let the creature go and it probably would've released the child. But it wasn't meant to be as Veszerd for undisclosed reasons killed the child and the ettercap, by teleporting there and striking quickly with his sword. Only I saw this happen, and he hasn't given much of an explanation yet. But the wound he left on the child was quite obvious I don't think people will react favorably if or when they hear this news. I suppose he thought the child was beyond saving and wanted to spare him from any worse a fate. We did ultimately defeat these creatures and saved the other two children, that's something I suppose. But I can't help but feel sour after the turn of events at the end, even the couple valuables we found among the caves didn't really lift our spirits. Breaking the news was tough as well, but in the end we have to remember we did save two children that's something I suppose....
Journal Entry 34
Between the 12th and 15th of Rainmoot in the year 242
The Hoard/The Horde
The following journal entry described the events that happened in the days protecting the dungeon delving team from the automated defences of the city Aurlus SolarisAAR Draft version
"A lot to name, but it started with these three headed skeletons looking creatures, that summoned more undead. The two generals? Were accompanied by a horde of various skeletons, several were dressed as a knight would." "Aye, then Christo made a brief appearance afterwards but was blasted away by a knight of the Raven queen, it looked a lot like Taranis." "So at the time the danger of fighting a dracolich was averted " "Then we had a brief moment to rest and set up some barriers and traps. Fortifying our position somewhat."(edited) "I believe, then we fought...the shadows and this woman specter who was exclaiming "elves!" for some reason." "We've dealt with these shadows before so I made sure to quickly get rid of them, they aren't hard to defeat but pose a very real danger to your well-being if they can get close to you." "Anyway afterwards we had another moment to rest, during which we explore the buildings a little but the search was interrupted by the appearance of two Iron Golems, and some ghouls or zombies I'm not sure what they were." "I can't really give you a detail description of the specter that appeared next, but it yelled your name Korrik, at that time the ageing effects afflicted some of the party. Daphne and Cayden being two of those affected." "Yes, he seemed pretty resigned about it even though we have cures available." "Ah yes, he did the same with us Korrik, but Cayden knew where he was because of his boon." "I briefly managed to stop him from using misty step, which trapped him in between all of us, which allowed for some serious damage." "Then when he disappeared again" "But we were ready and when he showed again, I managed to finish the job with a quick magic missile." "That guy was troublesome enough after the Iron Golems. Once again we had a moment to briefly rest, but the next battle was the most difficult. A bunch of gargantuan constructs appeared, six of them. And Christo. Christo engaged two of the constructs, not sure if he was helping us or defending the city but he had to deal with the remaining 4." "These things were massive, we had a lot of trouble fighting them, several people were scrambling from being killed, several went down multiple times. The recent arrivals especially had it tough. Thauder, Eirene, and Bohrrf. Daphne too, but she wisely stayed out of range." "I'll take your word for it, and don't feel too bad none of us were quite prepared for those things. Well, in any case we did manage to defeat four of those enormous constructs and Christo demolished the other two. Resulting in a brief standoff with Christo but he left us unharmed. I was fully prepared and expecting to fight him but was ultimately glad we didn't."
Journal Entry 25
Between the 4th and 9th day during the month of Lowsun in the year 241.
Through Mist and Shadow
The following journal entry details our expedition into the recently discovered Myrkand Realm.
- Objective: Explore the Myrkand Realm
- Party: Lady Mirabella Caleah, Traains Weck, Mordecai Conviction Avaricci, Alexander, and Kaecil Kayessan