Eston

Этот населенный пункт, находящийся на западной грани¬це Сайра, использовался как база для операций Дома Каннит. Когда Сайр был уничтожен, патриарх Каннита и многие выдающиеся представители дома исчезли в катастрофе. С тех пор лидерство в доме разделено среди трех представителей семьи с высоким званием .   Эстон понес большие разрушения, чем Метроль, с полностью разрушенными улицами и зданиями. Тем не менее, мародеры и другие охотники за удачей хра¬бро встречают опасности Земель Скорби, пытаясь до-стигнуть Эстона, чтобы найти что-нибудь удивитель¬ное, оставшееся от Каннит под камнями и руинами. Область вокруг разрушенного города стала землями всех видов мутировавших монстров и свободно паря-щих оживших заклинаний, созданных вследствие раз¬рушения Сайра. По этой причине достигнуть Эстона не просто. Наземное путешествие подвергает опасности от чудовищных обитателей этих земель. Подход из-за стены тумана с озера Арул тоже не лучший маршрут, поскольку мутировавшие твари захватили и воду, и прилегающие берега.  
Eston, a successful mining settlement, once held the heart of House Cannith. Nearby hills fell into the city’s mines and numerous underground passages on the Day of Mourning, and the wracked earth shook Eston to the core. The ground swallowed whole areas of the city, leaving collapsed and ruined buildings all about.   Lost treasures of the Cannith holds still await the bold within Eston. House warehouses hold precious metals, including adamantine, from its mines. These stores make the city a prime site for looters, as well as for warforged serving the Lord of Blades. The warforged are even said to have reopened some of the mines. They and the monsters of the Mournland make sure few treasure hunters return from Eston.     Cyre’s only major settlement not located on a waterway, Eston grew up near a cluster of prosperous hillside mines about 70 miles east of the Brey River and Lake Arul. On the Day of Mourning, the rich hills simply sank into the surrounding plains with a sigh, the miners within buried alive as the shafts collapsed. The city was devastated by the tremors accompanying the shifting of the land, and only a handful escaped through magic. The Brey River’s watercourse shifted 30 miles closer to the remains of the city, and Lake Arul nearly doubled in size as its basin widened. Totens, a village that served as Eston’s link to the Brey River, was totally erased by the flooding before the mists killed the few residents who made it to high ground.   Eston’s mines once produced both iron and adamantine—key resources for the creation of the most powerful warforged. These lost veins of ore, in con- junction with the presence of no less than three creation forges in the heart of House Cannith’s homeland, make the broken city an irresistible target for treasure hunt- ers. The shifting land and deadly monsters have kept looters from bringing back more than the most basic loot, but the wealth still buried under the city is enough to tempt anyone with dreams of avarice or power.   Eston House Cannith was born in Eston, and the house's labors transformed the city into a place of wonders. Clockwork birds perched and sang in silvery trees covered in steel bark. Skycoaches carried smiths and magewrights from forge to forge, and an iridescent dome protected the city from storms and harsh winds. On the proving grounds of the Cannith creation forges, cadres of newborn warforged learned the combat skills that would prepare them for active duty.   Eston began as a successful mining settlement, extracting iron and rare ores from the nearby hills. Drawing on these resources, the Cannith artificers in Eston spent decades researching all sorts of artificial creatures, which eventually gave rise to the warforged.   Because of these wonders, Eston is an irresistible attraction for treasure hunters hoping to access the vaults of House Cannith. Reports suggest, however, that it has become a strange and deadly place. It's said that the city is overrun by living spells. In addition to the remnants of damaging spells (see "Living Spells" in chapter 6), there are stranger phenomena: living continual flames that crawl along the streets, cling to lampposts, and flee from strangers, and living scrying spells that shift and shimmer, displaying distant scenes on their amorphous skin.   Eston was renowned for its clockwork menagerie and its steel gardens, a showcase that chronicles House Cannith's centuries of work developing constructs and homunculi. These creatures have been twisted by the Mourning and have become deadly monsters. Stories tell of an enormous gorgon golem, of razor-winged swarms of silver songbirds, and many other equally strange things.   Эстон (разрушенный Маленький Город)
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