Summer Camp 2023
Homework: Making a Pledge
As the summer sun shines upon the world of creators, I, Gabrielle Decker, embark on the exciting journey that is Summer Camp. This will be my first time participating, but I bring with me a wealth of experience from previous challenges. With great enthusiasm and dedication, I hereby pledge my commitment to the Summer Camp and declare my chosen world of exploration as Eivrall.
I wholeheartedly commit myself to Summer Camp 2023 and strive to complete a total of 32 prompts throughout the course of July, aiming for the Diamond badge. With each prompt, I shall weave intricate tales, craft vivid descriptions, and flesh out the minutest details of Eivrall to ensure Electric Sanctuary will be an immersive read.
Learning & Growth Mindset
As an experienced participant in creative challenges, I am no stranger to the transformative power of continuous learning and growth. I enter the Summer Camp with a humble mindset, eager to learn from the diverse perspectives, insights, and skills shared by fellow participants. I value the opportunity to expand my knowledge, refine my techniques, and discover innovative approaches to worldbuilding.
Supporting the Community
My experiences in past challenges have instilled in me the importance of community and collaboration. I pledge to actively engage with and support my fellow participants in the Summer Camp. I understand that by fostering a supportive environment, we can collectively elevate our creations, share valuable feedback, and inspire one another to reach new heights of worldbuilding excellence.
Theme Preparation: Power
Which are the powerful organizations within your world setting? Who are the powerful individuals? What kinds of power do they wield and what are their weaknesses and needs?
Central Monetary Authority: As the financial nerve center of Eivrall, the CMA oversees the intricate mechanisms of trade, currency, and economic policies. Its subsidiary, Seawares Globeworks, facilitates international trading agreements. Its home, Pallua Island, is a powerful naval force in international power politics, though they remain neutral in conflicts.
Weakness: The CMA's neutrality can inadvertently allow power players with nefarious intentions to advance unchecked, as it refrains from actively intervening in conflicts or taking decisive actions against those who exploit the financial system for personal gain.
Need: The CMA needs to strike a balance between neutrality and proactive monitoring to prevent power players from exploiting economic systems. It should reassess its approach, enhance intelligence gathering, collaborate with law enforcement agencies, and implement stronger regulatory measures to maintain a stable and secure financial environment.
Crux Dynamico: Crux Dynamico is a powerful global conglomerate that specializes in corporate security, banking, and manufacturing. It is renowned for its corporate security capabilities, investments in military-industrial manufacturing and its in-house accounting division, making it one of the world's most influential and feared corporations.
Weakness: In addition to lacking public trust, the corporation creates an environment where individuals within the organization may exploit their positions for personal gain or become susceptible to external coercion.
Need: Crux Dynamico must regain public trust by improving its image through transparency and engagement in socially beneficial activities. Simultaneously, it needs to strengthen internal security measures to combat corruption and minimize the risk of blackmail.
Gateworks: Gateworks is Sevangesia's monopoly over the travel and transportation industries of the world. Their Gates can teleport people all over the world with relatively low risk.
Weakness: The secretive nature of transposition and the potential risks associated with it could raise concerns among the public and decrease their trust in Gateworks' services.
Need: Gateworks needs to address the vulnerabilities in its transposition system and enhance security measures to ensure the safety and reliability of its services.
Primedia: Primedia is a news service that operates worldwide, based in Kjersia. Primedia keeps tabs on the world, by any means possible. Newspapers and news stations around the world pay large amounts of money to receive Primedia stories via the Primedia Network.
Weakness: Primedia's reliance on information gathering exposes it to potential manipulation or misinformation campaigns. Its credibility and reputation could suffer if it becomes known that it disseminates biased or inaccurate news.
Need: Primedia needs to maintain a network of reliable sources and employ rigorous fact-checking methods to ensure the accuracy and integrity of its news stories. It should strive for balanced reporting to retain its credibility and avoid accusations of bias.
Vinebit: Vinebit is a subsidiary of Tempest Group that specializes in international espionage and gathers intelligence sought by corporations, nations, or independent agents. It equips its agents with training in close quarters combat and evasion techniques while relying on Tempest for protection.
Weakness: Vinebit's involvement in international espionage exposes it to the risk of infiltration and compromise. Its agents and operations could be jeopardized if its adversaries uncover its methods and secrets.
Need: Vinebit needs to prioritize security and invest in robust counterintelligence measures to protect its operations and agents. It should establish reliable communication channels and continuously update its encryption protocols to stay ahead of technological advancements.
United Federation of Meshev: The U.F. commands military might and political prowess via their alliance with Crux Dynamico. Their alliances and strategic maneuvers hold immense sway over the geopolitical landscape of Eivrall.
Weakness: The U.F.'s dependence on its alliance with Crux Dynamico makes it vulnerable to the actions and influence of the corporation. Any internal conflicts or strained relations could weaken the U.F.'s position on the geopolitical stage.
Need: The U.F. needs to diversify its alliances and strengthen its military capabilities to reduce its reliance on external support. It must also maintain a strong diplomatic network to navigate the complex web of international politics.
United Tribes of Synead: Encompassing diverse tribes and cultures, the United Tribes represent a formidable force united by their shared heritage and spiritual beliefs. Led by the influential Matriarch, Amunet Mahir, and Patriarch, Neferna Midas, they seek to protect their ancestral lands from external encroachment.
Weakness: The United Tribes' diverse composition make decision-making and coordination challenging. Internal disputes or conflicts of interest may hinder their ability to respond swiftly to external threats.
Need: The United Tribes need strong leadership that can foster unity and consensus among the tribes. They must prioritize communication and diplomacy to maintain their collective strength and protect their ancestral lands.
Tempest Group: Tempest is a paramilitary contracting firm staffed by military veterans and espionage experts that offers soldiers and special agents for hire to people or organizations that do not have the resources, need or time to construct and maintain a full-time armed force of their own. It also serves as the head of government of Abatesh Island.
Weakness: Tempest Group's association with the paramilitary industry exposes it to criticism and ethical dilemmas. Its actions could be scrutinized for potential human rights violations or abuse of power.
Need: Tempest Group needs to establish transparent accountability mechanisms and adhere to strict ethical guidelines in its operations. It should prioritize training and educating its personnel about responsible conduct and respect for international laws and conventions.
The Black Hand: The Black Hand is a radical faction within the Pantheon of Xoxtris that devotes itself to dark gods and practices malevolence. Unlike practitioners who seek balance and use their dark arts for the greater good, the Black Hand revels in chaos and destruction. Operating in secrecy, their motivations and objectives remain obscure, yet their clandestine actions have far-reaching consequences.
Weakness: The Black Hand's secrecy and radical practices make it a target for extensive surveillance and monitoring by police and law enforcement agencies, posing a constant risk of exposure and disruption to its activities.
Need: The Black Hand must enhance operational security with sophisticated encryption and communication systems, practice strict compartmentalization and need-to-know basis, foster loyalty and discipline through indoctrination and monitoring, and minimize the risk of betrayal to evade detection.
Lukius Rischer: A driven and ambitious leader, Lukius spearheads the expansionist goals of the U.F. via his seat as CEO of Crux Dynamico, making him a key figure in the corporate landscape of Eivrall.
Weakness: Lukius' relentless pursuit of a cure for his terminal illness has taken a toll on his wellbeing, causing him to unravel psychologically. The fear of impending death and pressure to find a solution have eroded his sanity, leaving him vulnerable to impulsive and irrational decisions.
Need: Lukius urgently needs access to compassionate healthcare professionals to address his psychological turmoil caused by his terminal illness, and to help him cope with his emotional distress. He must find a balance between accepting his condition and finding fulfillment in other aspects of his life.
Blythe Nurdru: As CEO of Tempest Group, Blythe is highly adept at strategic planning and manipulation, making him a formidable force capable of executing highly discreet, targeted strikes to eliminate high-value targets with precision.
Weakness: Blythe's manipulation and strategic planning can sometimes make him overly reliant on secrecy and deception. His tendency to operate in the shadows may isolate him from potential allies or expose him to unforeseen vulnerabilities.
Need: Blythe needs to foster trust and establish genuine connections with individuals or organizations that share his interests. He should balance discretion with transparency to ensure that his actions align with broader goals and maintain a network of reliable allies.
Iethre Birinzen: After the death of his parents when he was sixteen, Iethre used their wealth to become skilled in martial arts, languages, and espionage, rising to the head of intelligence on Abatesh Island before becoming the CEO of Vinebit.
Weakness: Iethre's impressive skills and traumatic past may prevent him from forming meaningful connections with others, leading to isolation and emotional detachment, which could affect his decision-making or ability to empathize.
Need: Iethre should balance professional obligations with personal well-being by seeking opportunities for personal growth, addressing emotional scars, forming genuine connections, and delegating responsibilities. This will strengthen his resilience, enhance his effectiveness, and foster a healthier work-life balance.
Evelynn Azaertyse: Evelynn is a genius Cybernetic Linguist who worked for Crux Dynamico before she discovered nefarious activity within her company. She is brilliant in pattern recognition and interpreting the nuances of language.
Weakness: Evelynn's traumatic past and fear of rejection have led to emotional barriers, preventing her from forming meaningful connections, experiencing true intimacy, receiving support, and trusting others, thus limiting her effectiveness in collaborative or team-based situations.
Need: Evelynn needs exposure to confront her past, challenge her belief of inadequacy, and foster self-compassion/acceptance. By actively engaging in experiences that make her vulnerable, she can form genuine connections and discover that relying on others doesn't diminish her independence.
Julius Fel: Julius bears the scars of a traumatic past that fuel his path as a world-class mercenary. Favored by a mysterious figure in a position of power, he is granted an ultimate favor at the end of a series of events that will shape his fate.
Weakness: Julius's traumatic past and belief that he's worthless contribute to his cold, callous demeanor, creating an emotional armor that prevents genuine connections. His view of himself as an instrument of death leads to a lack of empathy and understanding, alienating those around him.
Need: Julius needs to recognize his worth, explore new uses of his skills, and find purpose outside violence. He needs to find someone to trust and open up to, and their continuous loyalty will help him realize he is worthy of love and respect.
Extra Credit: World Meta
Hey there!
The world meta has been recently updated, and things are looking good. To stay on track and keep the creative juices flowing, I've pulled some awesome playlists from the world meta. They not only serve as inspiration but also remind me of the key elements and vibes of my world. Oh, and of course I'm including Eivrall's own playlist. So, whenever I need a boost or a reminder, I just dive into those playlists and get back in the zone!
Homework: Frontier
In an ever-shifting tapestry, the threads of power intertwine with the frontiers that define nations. Diplomatic relations, the delicate dance of negotiation and strategy, often unfold along the edges of frontiers, where borders become the fulcrum of power dynamics. Last week's theme of 'power' sheds light on the influential organizations and individuals within our worlds, but it is within the realm of diplomacy that these powers collide and find expression on the stage of international affairs.
Tensions at the Edge
At the edge of the frontier, where nations stake their claims, diplomatic efforts take center stage. Treaties and agreements become crucial instruments in delineating territories and establishing rules of engagement. The push and pull of power dynamics shape these negotiations, with each nation seeking to secure its interests while avoiding conflict that could derail their ambitions.
Theme Preparation: Frontier
Where are the frontiers in your worldsetting? And why would anyone want to go there?! What about metaphorical frontiers, like the “frontier of medicine” or space, the “final frontier”?
Tusxoni Wastes of Thar'kenes: The Tusxoni Wastes, a desolate and polluted region within Thar'kenes, bear witness to the tragic consequences of environmental degradation caused by the neighboring nation of Meshev. Once a thriving landscape, it has become a haunting dumping ground, plagued by toxic waste and remnants of Meshev's industrial activities. In this barren expanse of rolling hills and decaying structures, a distorted ecosystem struggles to survive, with mutated flora and resilient fauna adapting to the harsh conditions. Toxic mists, swirling storms, and a sense of foreboding permeate the air, while ancient Shatari city sites and artifacts scattered throughout the wasteland attract intrepid explorers seeking glimpses into a forgotten history. The Tusxoni Wastes stand as a stark reminder of the destructive impact of Meshev's negligence and the enduring resilience of life in the face of adversity for the Shatar of Thar'kenes.
Here's why people would want to venture into this frontier:
Exploration and Uncovering Forgotten History: The Tusxoni Wastes are home to ancient Shatari city sites and scattered artifacts. Explorers and historians are drawn to this wasteland, seeking to uncover the secrets of a forgotten history. They are driven by the desire to understand the past and gain insights into the Shatar civilization that once flourished in Thar'kenes.
Study of Resilient Life and Mutated Flora: Despite the harsh conditions caused by pollution and environmental degradation, the Tusxoni Wastes still support life. Scientists and researchers are intrigued by the resilient flora and fauna that have adapted to the toxic environment. They study these unique adaptations to gain knowledge that could be applied in other areas facing similar environmental challenges.
Environmental Activism and Awareness: The devastated landscape of the Tusxoni Wastes serves as a poignant reminder of the consequences of negligence and industrial activities. Environmental activists visit this frontier to witness firsthand the impact of pollution and raise awareness about the importance of responsible practices. They use the wasteland as evidence to advocate for environmental preservation and sustainable development.
Survival and Isolation: The Tusxoni Wastes offer a sense of isolation and seclusion, making it an appealing refuge for those seeking to hide from authorities or oppressive regimes. Runaways, deserters, criminals, and freedom fighters may find solace in this barren expanse, as it provides a challenging environment that discourages pursuit and offers a chance to regroup and plan their next steps.
Nurabara Desert of Synead: The Nurabara Desert is a vast expanse of sandy dunes and rocky outcroppings located in the desert nation of Synead. It is rich in minerals, but organic material is scarce. Incorporeal Wind passes through physical objects and barriers, making it a challenge for those unprepared for its effects. The desert has become one of Eivrall's most hostile environments, yet many people still visit for its tranquility and vastness. To accommodate tourists, camps have been built throughout the desert and the annual motorbike race spanning 10,000 kilometers from the border of Linve to the gulf is a popular attraction. Despite the risks, the race remains a draw for thrill-seekers seeking an unforgettable adventure.
Here's why people would want to venture into this frontier:
Tranquil Vastness: Despite its harsh and unforgiving environment, the Nurabara Desert offers a sense of tranquility and vastness that entices many visitors. The serene and seemingly endless expanse of sandy dunes and rocky outcroppings creates a unique and awe-inspiring atmosphere for those seeking a break from the hustle and bustle of daily life.
Ancient History and Archaeological Wonders: The Nurabara Desert holds a rich history that dates back to the Lost Time. Paleontologists and archaeologists are drawn to this frontier to uncover the remnants of ancient civilizations that once thrived in the region. Fossilized shells, stone trunks of ancient trees, and wall murals depicting savannah animals provide glimpses into the desert's past, offering valuable insights into the world's history.
Motorbike Race and Thrill-Seeking: The annual motorbike race that spans a 10,000-kilometer track through the Nurabara Desert is a major attraction for thrill-seekers from all over the world. The treacherous sand dunes present a formidable challenge that tests the skills and endurance of riders. The race serves as a draw for adventurers seeking an adrenaline-fueled and unforgettable experience.
Stark Beauty and Photography: The harsh and barren landscape of the Nurabara Desert possesses a unique and stark beauty that appeals to photographers and artists. The play of light and shadow, the texture of the sand, and the juxtaposition of rocky formations create captivating visuals that inspire creative expression.
Tourist Camps and Guided Tours: To accommodate visitors, camps have been established throughout the desert, offering a base for guided tours. These tours provide an opportunity to explore the desert's unique features, such as the fossilized remains, and experience its stark beauty under the guidance of knowledgeable experts.
Qilos Mountains of the Kjersian Tundra: The Kjersian Tundra is a frozen expanse in the northern part of the nation of Kjersia, separated from the rest of Kjersia by the Qilos Mountains. It stretches northward towards a channel that separates it from Yudhelm. The Tundra is an untamed wilderness that remains largely untouched by settled civilization. Legends speak of the Erunit, a mythical race said to inhabit the remote and frigid expanse of Yudhelm. These beings are described as incredibly tall and possessing godlike powers over ice and cold. While there is no conclusive evidence of their existence, the discovery of runic carvings in and around the Kjersian Tundra has led some to believe in their presence. However, the true validity of the Erunit remains unknown.
Here's why people would want to venture into this frontier:
Forbidden Territory and Mysterious Legends: Yudhelm, the northernmost stretch of land in the world, remains shrouded in mystery and is nearly inaccessible due to its remote and frigid expanse. Legends speak of the Erunit, a race of beings with immense stature and godlike powers, who are believed to dwell in Yudhelm. These mythical creatures are said to possess magical abilities connected to the power of ice and cold, and their presence is said to be heralded by blizzards and freezing temperatures. The prospect of encountering these mythical beings and unraveling the truth behind their existence fuels the curiosity of intrepid adventurers, scholars, and seekers of ancient lore, as they scour the vast expanses of the Kjersian Tundra in search of clues and tangible proof of the Erunit's presence.
Resources and Precious Discoveries: Within the Kjersian Tundra's icy expanse lie rich veins of rare metals and compounds, coveted by those who seek to harness their exceptional properties. Prospectors brave the bone-chilling cold and undertake perilous expeditions in the hope of unearthing these valuable resources, which have the potential to reshape economies, forge new technologies, and grant unparalleled power to those who control them.
Escape and Refuge: The Kjersian Tundra provides a desolate sanctuary for those seeking to evade the clutches of enforcers, where they can disappear amidst the relentless blizzards and icy wastelands. Outcasts, fugitives, and dissidents establish hidden settlements within the Tundra, forming tight-knit communities that thrive in isolation, far from the prying eyes of the authorities they seek to evade, fostering a clandestine society shaped by survival, resourcefulness, and the bonds of shared adversity.
Cultural and Historical Significance: The Kjersian Tundra, serving as the northern border of Kjersia, stands as a testament to the indomitable spirit and endurance of its people. Explorers and scholars are drawn to this majestic frozen frontier, not only to appreciate its awe-inspiring natural beauty but also to delve into the rich tapestry of Kjersian history and traditions that have flourished against the backdrop of this harsh, unforgiving environment, leaving their mark on the land, and shaping the identity of the nation they call home.
Metaphorical Frontiers
The Expanse of Technological Advancement: One frontier in Eivrall is the rapidly evolving field of technology and artificial intelligence. It represents the cutting edge of scientific and engineering advancements, where new inventions and discoveries continuously push the boundaries of what is possible. People are drawn to this frontier because it offers opportunities for innovation, wealth, and power. Exploring this frontier allows characters to delve into the realm of advanced robotics, virtual reality, and mind-machine interfaces, leading to potential breakthroughs and unforeseen consequences.
The Bioengineering Frontier: In Eivrall, there is a frontier in the realm of bioengineering, where scientists have unlocked the ability to modify and enhance living organisms, including humans. This frontier offers the potential to overcome physical limitations, cure diseases, and create entirely new life forms. People are drawn to this frontier to seek improvements in their own bodies, whether it is to gain enhanced abilities, extend lifespan, or simply defy mortality. However, this frontier also raises ethical dilemmas and moral questions, leading to conflicts and tensions between different factions.
The Frontier of Genetic Manipulation: In this frontier, scientists push the boundaries of genetic engineering, creating hybrid creatures and altering the very fabric of life. It attracts those driven by ambition, curiosity, and the desire to reshape nature. However, ethical concerns and potential dangers make it a controversial and morally ambiguous frontier.
The Frontier of Social Change: This metaphorical frontier reflects the struggle for societal progress and the breaking of oppressive systems. It encompasses civil rights movements, cultural revolutions, and efforts to dismantle hierarchical structures. Characters are motivated to journey into this frontier by their longing for freedom, justice, and equality. By challenging existing norms and power structures, they aim to create a better world for themselves and future generations. The frontier of social change is filled with conflicts, ideological clashes, and the opportunity to shape the course of history.
Extra Credit: Spring Cleaning
Hey, guess what?
I've been doing some serious cleaning up lately. I went through the articles and categories and made things way more organized. I reduced the number of categories and sorted out the article tags, so it's much easier to find what you're looking for. I also tidied up my 'Index' page and made it public!
Homework: Relics
The theme of relics explores the profound significance of historical artifacts, imbued with cultural, religious, or symbolic value that transcends their physicality. These remnants from bygone eras carry the weight of their past, serving as tangible connections to pivotal moments in world history. Relics can range from ancient scrolls and cryptic manuscripts to mystical artifacts, each holding secrets and stories waiting to be unraveled.
They serve as windows into forgotten civilizations, granting glimpses of lost knowledge, forgotten rituals, and enigmatic powers. Relics can inspire quests and adventures, driving characters to seek their hidden truths or unlock their latent abilities. The study of relics offers a chance to explore the intricacies of past cultures, uncover hidden narratives, and challenge established beliefs.
Echoes of history continue to shape our present and influence the future. As agents of change and discovery, relics infuse worlds with mystery, magic, and a touch of wonder, inviting intrepid worldbuilders to bridge the gaps between what was, what is, and what may yet be.
Theme Preparation: Relics
What aspects of the past are revered today in your world setting? Which peoples are remembered? And which are forgotten, and why? Write a paragraph or two about relics and history in your world in your pledge document, and use it as reference during July!
- Shatar: The Shatar's origins have been forgotten due to their long presence in the world, known only to the Shatar themselves. Their mystery has the same allure as that of the Edhelleri.
- Edhelleri: Still a sore spot for the Thyselie, a group of explorers from the Linvean Kingdom later went on to be the progenitors of the Edhelleri sub-species when they discovered something in the desert that compelled them to stay there.
- Erunit: The Erunit are shrouded in mystery. So much so that no one knows whether they're real. For as long as anyone can remember, however, stories of the Erunit have existed.
- Viampaal:The last major descendants of the Ancient Puski were the result of the genetic evolution of the Apoplexia virus. This virus acts like a parasite, requiring blood and other organic material to survive. It wiped out the entire Ancient Puski civilization and mutated their genes, giving rise to the Viampaal.
- Ancient Puski:Humanity once belonged to a single migratory bloodline. Over the course of many years, evolution and geography caused the distinctive genetic splits that resulted in today's human ethnicities. Despite being the genetic ancestors of every human on Eivrall, the Puskis have mostly been forgotten, overshadowed by their legacies: expansionism and the Viampaal.
- Creation: The creation of the world and the first beings to inhabit it.
- Eras: Borum Era (B.E.), Nuceda Era (N.E.)
- Nations: When each nation was officially established.
- Rise of Crux Dynamico: Establishment, key milestones, influence on the world, Lukius' appointment as CEO.
- PALADIN Development: When the idea of the PALADINs was first conceived.
If I can think of anything that would be plot relevant, it 100% would be a surprise, so.... Sorry :P
Extra Credit: Image Sorting
Whoops!
While going through the images for my worldbuilding project, I realized there's some work to be done. A bunch of character images are outdated and don't match their descriptions anymore. I need to update those to keep things consistent. Also, there's some formatting that needs fixing to make the images look polished. And let's not forget about the species images—they're pretty old and in my old art style. So, I'll be busy updating those images to make Eivrall visually.
Homework: Communication
Communication is essential for creating believable and immersive worlds in fiction. It shapes the dynamics between characters and societies, ranging from ancient languages to futuristic technologies. Exploring the nuances of dialogue, non-verbal cues, and communication channels can provide insight into the power dynamics, intimacy, and shared understanding of these fictional worlds.
However, communication extends far beyond interpersonal connections and dialogue. It encompasses a wide range of mediums, all of which play pivotal roles in shaping the narrative landscape. In both real and imagined societies, information holds immense power, influencing public opinion, shaping beliefs, and fueling conflicts. News outlets act as the messengers of current events, reflecting the pulse of the world and disseminating information to the masses. Propaganda weaves its persuasive threads, manipulating narratives and ideologies to sway hearts and minds. Meanwhile, censorship selectively filters information and controls the flow of ideas. In the intricate dance between truth and distortion, the multifaceted layers of communication in worldbuilding come alive.
But what happens when the lines between information and manipulation blur,
and a dystopian digital landscape emerges?
In such a world, the ease of producing information ironically makes it more challenging to discern the genuine from the spurious. Humans seek order in the chaos by creating meaning in things. Pattern recognition is a key component of our intelligence. These abilities can be undermined by a purpose-built digital realm designed to undermine this, causing people to mistake deliberate patterns with convenient and even meaningful coincidences.
The rise of surveillance capitalism further complicates matters, where hyper-consumption of online information comes at the cost of being hyper-consumed, siphoned for data by tech giants that exploit our online activities. As our realities are recursively constructed from the ephemera of personal preferences and search histories, individuals may find themselves living at the center of a private world, noticing patterns that others can't.
To derive significance from sheer coincidence generates paranoia, ultimately leading to either constructing personal conspiracy theories or reaching a profound realization that enables us to see reality for what it is. This exploration of manufactured meaning, private conspiracies, and epiphanies that reveal the true nature of the world adds a fascinating and even frightening layer to worldbuilding communication that I look forward to exploring.
Theme Preparation: Communication
How do people and organizations from different backgrounds or cultures communicate with each other? How does communication happen over short and long distances? Who in your setting communicates secretly or carefully, and how?
Advanced neural implants have become prevalent among tech-savvy individuals. These implants enable direct mind-to-mind communication, bypassing the need for physical devices. It offers an intimate and confidential means of sharing information, thoughts, and emotions.
Holographic communication devices are widely used in Eivrall. These portable devices allow individuals to communicate visually and audibly over short distances, providing a seamless and immersive experience.
In densely populated areas, a decentralized mesh network has been established. This network relies on interconnected devices and peer-to-peer communication, ensuring uninterrupted communication even in the face of technological failures or government interference. Over short distances, individuals can establish direct neural linkages with one another, enabling instantaneous and private communication. This method is commonly used by close associates, law enforcement agencies, or those in urgent need of secure communication channels.
2. How are messages sent long distance?
For long-distance communication, Eivrall utilizes quantum data streaming technology. This process involves encoding messages into quantum bits and transmitting them across quantum-entangled particles, ensuring secure and virtually untraceable communication even over vast distances. Governments, corporations, and powerful organizations employ this advanced technology to maintain secrecy and ensure swift communication.
The Hyperfax Network serves as an alternative to traditional communication methods for long-distance messaging. Through an extensive network of relay stations and data nodes, information is transmitted via laser beams, allowing messages to be sent across continents in a matter of minutes. However, this system is vulnerable to interception and requires physical infrastructure.
In remote or dangerous regions where traditional methods fail, autonomous drones and courier services play a crucial role. These airborne or ground-based vehicles transport physical messages or data storage devices, overcoming geographical barriers and providing a lifeline for isolated communities.
3. Do you have secret communication styles?
Eivrall is home to an underground network of hackers, rebels, and information brokers called Ru who communicate using a covert language known as Shade-Speak. This encrypted form of communication involves embedding hidden messages within lines of code, virtual art, or even popular media, allowing members of the group, known as to share critical information while evading detection by government surveillance systems.
In the desolate outskirts of Eivrall, where technology is scarce, isolated communities rely on a decentralized communication network known as the Outland Network. This network, comprising long-range radio transceivers and hard-wired terminals, allows individuals to exchange messages, coordinate resources, and share vital information within their secluded regions.
4. How do different backgrounds or cultures communicate?
The Universal Translation Matrix (UTM) is an advanced AI-powered technology that bridges the gap between diverse cultures and backgrounds. This cutting-edge device instantly translates spoken or written languages, enabling seamless communication between individuals who speak different languages or dialects. By fostering understanding and facilitating cooperation among various factions in Eivrall, the UTM serves as an essential tool for diplomacy, trade, and cultural exchange.
For more nuanced communication, diplomatic envoys and cultural liaisons are often employed. These individuals possess a deep understanding of various cultures and act as intermediaries, ensuring effective and respectful communication.
Extra Credit: Stub Articles
Total: 96
Oh boy...
Whoa, I had a moment of panic when I realized I have a whopping 96 stub articles in my worldbuilding project. Yikes! But fear not, I have a plan. I created a whiteboard to keep track of all the important ones (this really didn't help minimize the quantity...). It'll be a visual roadmap to guide me during Summer Camp. With the whiteboard in front of me, I can focus on tackling those articles and making progress. It's gonna be a productive and exciting time, for sure (I hope)!
Theme Reveal Streams
Date | Theme Reveal Stream |
---|---|
6/3/2023 | Homework and Theme 1: Power |
6/10/2023 | Homework and Theme 2: Frontier |
6/17/2023 | Homework and Theme 3: Relics |
6/24/2023 | Homework and Theme 4: Communication |
7/1/2023 | Summer Camp Launches on Stream! |
To Do: Diplomacy Web
Baragdum
Kjersia
Pallua Island
Parina
Linve
Ranse
Meshev
Sevangesia
Synead
Thar'kenes
Zarzar
Best of luck during Summer Camp! Excited to see what you write :D
Yay, thank you so much Mochi! I'm excited to see what you write, too!