Manipulation
Able to manipulate, alter and enhance the growth of desert and tundra plants present in their environment.
Aura
Able to summon or generate Aasaru's plants temporarily, pulling them from her plane.
Movement
Able to burst into airborn seeds of local desert species, traveling on the wind and reforming elsewhere.
Eye
Able to see desert plants in their environment over great distances and regardless of barriers.
Sense
Able to sense desert plants in their environment, feel anything interacting with these plants and sense details about these plants. This works over long distances and despite barriers.
Skin
Can generate characteristics of one specific desert species along their skin, spines and needles or glandular hairs being the most common variant. These can be defensive or aid the caster in desert survival.
Touch
Can infect a target with a specific desert or tundra plant via touch. These will consume organic material of a target in order to grow and can either sap magic energy from a victim, transfering it to the caster, or can be used to track a target. The longer they can maintain contact, the further the effect spreads and the more pervasive the damage.
Fertility
Able to increase the fertility of all desert and tundra plants and aid in the healthy development of and birth of the organism. They can increase the success of seeds and help plants thrive in otherwise doslate locations, increasing the vivacity, resiliency and overall health.
Will
Can produce desert plants which amplify the magic of others upon contact or can extend this effect into plants already present.
Blade
Able to generate, summon or craft blades made up of spines or needles from a specific desert plant, exact features differing by individual. These blades can extend out from their body, meld onto them, be thrown or pushed outward or some can even create actual wieldable weapons.
Breath
Able to exhale a cloud of airborne seeds, some of these species radioactive or even explosive while others can be used to drain magic or for tracking.
Shield
Immune to negative effects and/or damage from all Aasaru magic and naturally occurring plants. They can also eat any of these plants without being effected by toxicity.
Vision
Able to enter a meditative state in which the caster can explore and peek through portals or windows within Aasaru's Plane.
Step
Can enter and exit Aasaru's Plane via portals and travel the plane freely, without injury. Can bring another with them while maintaining contact or trap others inside.
Form
Can convert parts of their body into one of Aasaru's plants or generate parts of this plant from their body.
Body
Has bonded to a specific specimen falling under Aasaru's influence at birth, a familiar like bond. Can transform their entire body into parts and anatomy of this plant and shares in its racial magic, lifespan and energy. However, of one does so does the other.
This is the simplified explanation of these abilities. See
Physical Manifestations for more details, limits and functions. Aasaru can wield all of these abilities and some others.
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