Ranger Spells
Level 1
Absorb ElementsAlarm
Animal Friendship
Beast Bond
Chameleon Skin
Cure Wounds
Detect Magic
Detect Poison and Disease
Ensnaring Strike
Entangle
Flipperform
Fog Cloud
Goodberry
Hail of Thorns
Hunter's Mark
Initiative
Jump
Longstrider
Searing Smite
Snare
Speak with Animals
Sudden Awakening
Wild Cunning
Zephyr Strike
Level 2
AidAir Bubble
Animal Messenger
Barkskin
Beast Sense
Cordon of Arrows
Darkvision
Dreamwalk
Enhance Ability
Find Traps
Gust of Wind
Healing Spirit
Lesser Restoration
Locate Animals or Plants
Locate Object
Magic Weapon
Pass Without Trace
Preserve
Protection
Protection from Poison
Silence
Spike Growth
Summon Beast
Level 3
Ashardalon's StrideConjure Animals
Conjure Barrage
Daylight
Elemental Weapon
Flame Arrows
Flame Stride
Freedom of the Waves
Lightning Arrow
Meld into Stone
Nondetection
Plant Growth
Protection from Energy
Revivify
Speak with Plants
Summon Fey
Water Breathing
Water Walk
Wind Wall
Level 4
Conjure Woodland BeingsDominate Beast
Freedom of Movement
Grasping Vine
Guardian of Nature
Locate Creature
Stoneskin
Summon Elemental
Tentacle Lash
Totem Arrows
Level 5
Commune with NatureConjure Volley
Endure
Freedom of the Winds
Greater Restoration
Steel Wind Strike
Swift Quiver
Tree Stride
Wrath of Nature
Spells by Class:
Artificer Spells
Bard Spells
Cleric Spells
Druid Spells
Paladin Spells
Ranger Spells
Sorcerer Spells
Warlock Spells
Wizard Spells
Spells by School of Magic:
Abjuration Spells
Conjuration Spells
Divination Spells
Enchantment Spells
Evocation Spells
Illusion Spells
Necromancy Spells
Transmutation Spells
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