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Aendrim

Overview

Aendrim is a human-founded city-state ruled by King Richard the XII. The city was burnt to the ground during the war and subsequently rebuilt, making it the most modern on the continent. Aendrim does not have immediate access to raw natural resources. The economy is centered on tertiary services and advanced manufacturing using materials imported from abroad. Aendrim's port is the largest on the continent and is protected by their navy which works to protect cargo ships bound to and from Aendrim wherever they go. Aendrim's patron saint is Waukeen, the goddess of commerce and trade. Aendrim is managed by the Church, the Military, and Civil Servants jointly.  

Government Details

Aendrim is ruled by King Richard, the 12th of his name. He rules with the assistance of his advisors, each of whom advise Richard and manage the details of a particular area of government. Aendrim enjoys healthy political relationships with each other Kingdom in the realm whose economies depend on trade with Aendrim.  

Military

Aendrim’s military is ever-present in the Kingdom. Their armor is clearly functional in nature, burnished iron with the red crest of Aendrim emblazoned on chest, shoulders, and shield. Aendrim’s infantry are known for their fearsome broadswords which can strike nearly any foe down with a single strike. Aendrim’s navy is by far the most powerful in the realm, patrolling sea shipping routes as far East as Trathon. Their ships are fearsome to behold in harbor or at the high seas, their sails emblazoned with massive Aendrim sigils. No opponent has ever bested an Aendrim warship in combat, and Aendrim’s sea trading routes are all the safer for it. Due to the immense value of the goods stuffed within Aendrim’s shops and warehouses, there is no local police force. Instead, Aendrim’s military infantry patrol the streets and snuff out crime quickly. In cases of serious trouble, Aendrim relies on King Richard’s Dragons, an elite group of Knights renowned for their ability to fight and win on land and on sea. Aendrin Dragons are fierce and immediately recognized by their deep red armor and golden Aendrim sigils.  

Religion

Aendrim’s patron God is Waukeen, the Goddess of Commerce and Trade. An important and influential force, no business in Aendrim can prosper without its blessing. Aendrim’s church is far less warlike than their counterparts in Ironheim and Kellador. Their paladins wear no armor, preferring a uniform of gold-trimmed burgundy robes. They work throughout the city to enforce Waukeen’s will. They are known for keeping the city’s merchants in-line, pursuing and prosecuting any merchants who operate unethically or outside of city governance. Caldric, the Bishop, is the head of the church.  

Noteworthy Locations

     
  • Masters’ Institute
    Building / Landmark | Apr 27, 2021
    Center of higher learning for white-collar professions & bureaucrats
  • College of Artisans: center of higher learning for blue-collar professions
  • Vivacia Lighthouse: Only structure remaining from the original city. Provides guidance to inbound ships.
  • Aendrim Library
    Building / Landmark | May 28, 2021
    Rebuilt on the same site as the old library. Massive underground catacombs house a literary collection that predates the new city.
  • Temple of Flora & Frostelle: A temple dedicated to two divine beings representative of Spring and Winter, among other things.
  • Cintronel
    Building / Landmark | May 28, 2021
    A massive museum built in the architectural style of the old city. It houses many ancient and rare artifacts.
  • The Greenway: A massive public forest, lake, park, and beachfront.
  • Guild Council: Houses offices for guild leaders and the chambers where the guild council meets.
  • Port of Aendrim: The docks where goods are imported and exported via travelling ships.
  • International Market: An open-air market where domestic and foreign goods can be purchased.
  • Dragon's Keep: Military headquarters and training grounds.
  • The Castle: The king's castle, home to the royal family and their courtiers.
  • Travelers' District: A commercial district known for attracting visitors to the city. Home to many inns and taverns.

Residential Districts:

  • Port District: Area surrounding the Master's Institute. Home to many white-collar citizens, bureaucrats, and military officers.
  • Artisan's District: Area surrounding the Artisan's College. Home to a majority of the city's lower class citizens.
  • Terrace District: An upper-class area home to many affluent families and containing a small enclave of gnome families.
  • Artificers' District: Home to many of the city's inventors and makers.
  • Garden District: A limited-access waterfront district home to the city's elite.

Noteworthy NPCs

Maps

  • Aendrim

Factions

  • Temple of Waukeen 
  • King's Dragons
  • Inventor's Guild
  • Trade Guild
  • Caster's Guild
  • Civil Guild
  • Commerce Guild
Type
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