Beynsfal Plateaus
Where below there is life and freedom, above there is naught but death and tyranny. In the high southern plateaus of Rifenmist, verdant jungle gives way to a cracked volcanic landscape, its basalt fields interrupted only by towering structures of crude iron. This hellish place is home to the Iron Authority, and one of the last battlegrounds of the Calamity.
It is here that the Betrayer god known as the Strife Emperor and his goblinoid legions clashed with the Wildmother and her Free Children. Though the Wildmother was victorious and the goblinkin were freed, the site of the Strife Emperor's defeat was reduced to rock and ash, a place where plants would never again grow.
The goblins left behind in the wake of Bane's defeat have run wild across Rifenmist and even into the rest of Tal'Dorei for centuries. Hobgoblins asserted their authority over the squabbling tribes, launching grand military campaigns across the blasted plateau and growing as large and powerful as they could before they collapsed under their own mistrust and greed. But one hundred ten years ago, something unusual happened. When the Iron Authority conquered the plateau, their empire never stopped growing. The Iron Tide never broke, and within a decade it had engulfed all other hobgoblin kingdoms, uniting them under Tz'Jarr, the Iron Emperor.
While the entirety of Beynsfal is firmly controlled by the Iron Authority, the hobgoblin empire has pushed into the jungles below, and is locked in a thirty-year-long war to subjugate the native creatures. Five major city-states comprise the core of the Iron Authority, though all swear fealty to the Iron Emporor in its capital of Tz'Arrm, the southernmost city of the plateau. From south to north, the other imperial city-states are Rybad-Kol, city of the Forge Lords; Hdar-Fye, the necropolis of Prince Hdar; Ezordam-Haar, eyrie of the red pegasi; and Ortem-Vellak, the petrified elventree.
Type
Plateau
Location under
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