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RENAER NEVEREMBER

At first glance, and based on his reputation, Renaer Neverember seems to be just another WATERDEEP spoilt rich kid. He's wealthy, good-looking and charismatic (in a noble-born sort of way!) However, there's more to Renaer than perhaps the gossip suggests.   Son of Dagult Neverember, the former THE OPEN LORD OF WATERDEEP, Renaer has fallen out with his father and seems to be fine trying to make his own way in the world, not merely following in his father's footsteps. Of course, the connections and wealth he's already made mean that he's not exactly starting out in the world from scratch!   Further to this, Renaer is a prominent member of THE HARPERS within the city of WATERDEEP. Whether it's despite of or because of his privilege, his dedication to the Harper cause seems genuine.   He is a known friend of FLOON BLAGMAAR and they can be found drinking at various establishments across the city - the two share more than just similar drinking interests; they look remarkably similar too!   Renaer speaks with grace and articulation as befits his noble status. Generally good-natured, his trust is easily gained but impossible to restore if lost.   Although he is rarely found there, Renaer owns NEVEREMBER HOUSE.
Children

Renaer Neverember

Medium Human, retired adventurer and Harper operative, Chaotic Good

Armor Class 17
Hit Points 66
Speed

STR

12
( +1 )

DEX

18
( +4 )

CON

12
( +1 )

INT

14
( +2 )

WIS

11
( +0 )

CHA

15
( +2 )

Skills Acrobatics +8
Athletics +5
Persuasion +6
Senses passive Perception 10
Languages Common
Challenge Rating 3

Description

Renaer is the estranged son of Dagult Neverember, the former Open Lord of Waterdeep and the current Lord of Neverwinter. Father and son detest one another, and Renaer is least happy when he finds himself forced to deal with some mess his father left behind. Qualities that both share include striking good looks, a love of drink, and a flair for diplomacy. What Renaer lacks is his father’s belligerence, ill temper, and bad judgment. Renaer lives off a sizable inheritance left to him by his mother. Approaching middle age, he has given up adventuring and settled down somewhat. As a Harper, he spends a lot of time defending Waterdavians against those who, like his father, would deprive them of their coin and rights. He owns Neverember House, a four-story residence in the Sea Ward. Renaer spends as little time there as possible, however, since it’s constantly under surveillance by spies loyal to his father. His friends have an open invitation to use the house as they please, while Renaer spends most of his free time in taverns and festhalls.   Some believe that Renaer’s estrangement from his father is nothing but an act, and that anyone who bears the Neverember name is an enemy of Waterdeep. Renaer just shakes his head at such accusations and gets on with his life. He has many powerful friends to watch his back.


Lightfooted. The swashbuckler can take the Dash or Disengage action as a bonus action on each of its turns.
Suave Defense. While the swashbuckler is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.

Actions

Multiattack. The swashbuckler makes three attacks: one with a dagger and two with its rapier.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
  Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.


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