Gurig'Dhul
Gurig'Dhul is a harsh and unforgiving land, filled with treacherous rocky terrain and scorching desert heat. The land is dominated by two races - the ogres and the goblins - who have long been rivals for control of the land.
At the heart of Gurig'Dhul lies a large lake, surrounded by the ruins of ancient cities and forgotten temples. On an island in the center of the lake lies The Crucible, a massive stronghold that serves as the seat of power for the country's rulers. Here, ogres and goblins alike can challenge for the throne and prove their worth as leaders of their people.
The resources of Gurig'Dhul are scarce, with little in the way of fertile soil or natural bounty. The inhabitants of the land must rely on their wits and their strength to survive, often turning to raiding and pillaging to obtain what they need. The nearby Bleak Sea offers some opportunities for fishing, but the foulspawn races that dwell here are not known as fishers.
To the west of Gurig'Dhul lies the country of Haaixr, a land that has long been the target of the ogre and goblin raiding parties. The armies of Gurig'Dhul are known for their ferocity in battle, and many a Haaixran city has fallen to their attacks.
Those who venture into Gurig'Dhul should be cautious, for the ogres and goblins are not known for their hospitality towards outsiders. However, travelers who can win their respect may find valuable allies in the fight against the many dangers that lurk in this harsh and rugged land.
At the heart of Gurig'Dhul lies a large lake, surrounded by the ruins of ancient cities and forgotten temples. On an island in the center of the lake lies The Crucible, a massive stronghold that serves as the seat of power for the country's rulers. Here, ogres and goblins alike can challenge for the throne and prove their worth as leaders of their people.
The resources of Gurig'Dhul are scarce, with little in the way of fertile soil or natural bounty. The inhabitants of the land must rely on their wits and their strength to survive, often turning to raiding and pillaging to obtain what they need. The nearby Bleak Sea offers some opportunities for fishing, but the foulspawn races that dwell here are not known as fishers.
To the west of Gurig'Dhul lies the country of Haaixr, a land that has long been the target of the ogre and goblin raiding parties. The armies of Gurig'Dhul are known for their ferocity in battle, and many a Haaixran city has fallen to their attacks.
Those who venture into Gurig'Dhul should be cautious, for the ogres and goblins are not known for their hospitality towards outsiders. However, travelers who can win their respect may find valuable allies in the fight against the many dangers that lurk in this harsh and rugged land.