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Gith

The Gith were once a race of traders and herders, travelling the astral lanes between the Color Pools and trading with all the planar civilizations. All that ended with the coming of the Great Cataclysm, when the elemental powers came at each others' throats with murderous intent and the remaining planar powers retreating into their homes with suspicion in their hearts to prepare for their own wars. With all their guardians gone, the Gith came under the yoke of the Illithids. For millennia the Gith served the mind flayers as slaves, experiments and warriors. After several failed and brutal rebellions the gith were finally able to throw off the yoke of the Mind Flayer Dominion, reducing the greatest empire of the Astral Plane to a shadow of its former self.
But the Gith were unable to finish the job as differences in philosophy and priority became too great to ignore. The gith race split into the Githzherai and Githyanki. The Githzherai followed Zerthemon into Limbo to fight the ever-growing threat of the limbo-born while the Githyanki followed Vlaakith to the Font of Creation, where they set up their own despotic empire to rival the Mind Flayer Dominion at the heart of the Astral Plane.

Basic Information

Anatomy

The gith are humanoid in nature and are normally about the same height as humans, though they are much more slim. They have less muscle mass than humans and most gith travelling on planes other than the material plane or limbo must use anti-gravity implants to move properly. One exception to this rule are the akshusian githzherai who have spent so much time on the Material Plane that their bodies have adapted and they now only use such implants for comfort. Their hands have only three fingers and their feet have three toes, while being overall larger than their human equivelants. Their eyes resemble those of frogs, their skin is a muted yellow colour and they have sharp ears. They do not have noses and rather have four pores in their face that allow them to breathe the mists of memory of their home plane. They grow hair at a much slower rate than humans, but their hair has a metallic quality to it that makes it difficult to cut without the right equipment.

Additional Information

Average Intelligence

Most gith are logical and intelligent, and they must be if they are to master their home plane.

Perception and Sensory Capabilities

Much like other former slaves of the Mind Flayers, the gith have the ability to see their psionite-derived energy and technology.

Civilization and Culture

Average Technological Level

The gith have very advanced technology, originally derived from their illithid overlords but changed to suit their needs. The githzherai have learned to manipulate limbo-matter to produce whatever matter they need, and they can use it to create armour, fort-cities and store power in lethal laser weapons. The githzherai have taken the power armour and genetic technology of the illithids and improved on it, along with creating technology that can use the energy of the Font of Creation.

Historical Figures

Vlaaktih
Zerthimon
Lifespan
100 years
Average Physique
Most gith are physically weak, but they make up for this with good use of psionics and special implants. The exception to this are the gene-bred Githyanki warriors, whose stock has been selectively bred to develop muscle mass and whose role in githyanki society is war on the true planes.
Geographic Distribution
Related Organizations
Related Ethnicities

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