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City Mint

The guildhall for the Mintworkers’ Guild is the stamping and casting center for the official coinage of the Free City. This heavily fortified, windowless hall has but one entrance and is always guarded by one elite and two standard City Watch patrols, all with magical and mundane protections. Redundant warning procedures can summon reinforcements from the City Watch and the Guild of Wizardry at a moment’s notice.   Lead-lined, heavy stone vaults beneath the structure reportedly store staggering amounts of platinum, gold, electrum, and silver, as both bars and coins. As a result of recent inflation caused by treasure-hunters returning to the city bearing their new-found wealth, the mint no longer manufactures bronze or iron coinage. Copper commons are falling out of fashion (except in Old City), and the guild has petitioned the city for permission to halt their production, though there is some political resistance. About once a week, at unpredictable times, coins minted here are transferred under heavy guard to the city’s moneylenders and other city-approved repositories.   Guildmaster Wilyard Greathand is best described as aggressively paranoid, and rarely leaves the City Mint for any reason. Wilyard has, over the years, acquired quite an extensive personal collection of antique coins from around the world, and the only time he will meet with any outsider is for the purpose of acquiring new coins for his collection.
Type
Bank / Treasury
Parent Location

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