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The Fairelands

The Fairelands, one of 12 regions within the country of Hale, is incredibly diverse in its geographic range. On the eastern side of this valley loom the treacherous Bridleborne Mountains, at the base of which lies the vibrant forest known as the Scarlet Wood, from which the illicit hallucinogenic substance known as scarlet is harvested. To the west, past the wastes of Westwreck and the unforgiving Haven Hills stands the jagged cliffs of The Verge, where standing stones from the Ancient Fairen people look over the Glass Sea. The mighty Stentorian River leads to the verdant fields of Tottergrass in the south, while the mysterious village of Seasway sits in the shadow of the burgeoning coastal metropolis of Newfaire in the north.

For over a decade, the world has grappled with the effects of a fierce cold snap known as the Shiver. While many northern countries face shorter growing seasons and incredible food shortages, the relatively temperate oceanic climate of the Fairelands continues to provide for Halen citizens. Because of its rich resources, the people of the region have dealt with near-constant invasions for as long as the land has been settled. This current period of peace will likely not last long.

That peace was hard-won through the implementation of electricity during The Last Great War. Filled with technology that resembles your own during the turn of the twentieth century, Newfaire stands upon the ruins of its ancient, alchemical predicessor known as Oldfaire. This place embodies the perpetual integration of the ancient and the innovative that occurs within such cities as Edinburgh, Lima, New York, Paris, and Istanbul. In Newfaire, citizens are nestled within historical Brutalist architecture and the recent evolution from Art Nouveau into Art Deco.

The stylistic war that drives fashion and architecture pales only to the political war happening between The Triumvirate -- the regional government -- and its citizens. The Triumvirate comprises of three institutions -- The PrimacyAscendancy, and Periphery -- which align with citizens who uphold strict, moralistic values. Meanwhile, technological advancement forces modern thinkers to examine the effects of mechanization on the community as they adapts to a post-war world.


Copyright: This product was created using the Darrington Press Community Gaming License. The Illuminated Worlds Standard Resource Document is owned and copyrighted by Darrington Press, LLC. All rights reserved.

Attribution: This product is based on the following Public Game Content created and owned by Darrington Press: Illuminated Worlds Standard Resource Document, Darrington Press, LLC, 2023, available at https://darringtonpress.com.

License: The Public Game Content identified above is licensed via the Darrington Press Community Gaming License available at https://darringtonpress.com.

Modification: The Public Game Content has not been modified by the author.



Cover image: by Marc Moreau and Darrington Press

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