Trollkin
ट्रॉलकिन - Uz
Dispite the simaler name they have no relation to Trolls, but rather have a common ancester with Goblinoids. They are a matriarchal warrior society, lead by shamen queens and have a strict caste system.
Age. Trollkin mature similar to humans, but have shorter life spans most considered elderly at 45.
Alignment. Trollkin can move from chaotic to lawful. While they have the capacity for evil, most Trollkin of the north focus more on immediate survival than about philosophical questions of good or evil.
Size. An average Trollkin stands at 6-7 feet and weighs around 250 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Sneaky. You are proficient in the Stealth skill.
Surprise Attack. If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.
Iron Gut. Poison Resistance. You have advantage on Constitution saving throws made for ingesting poisonous or distasteful substances or from inhaling unpleasant smells, such as a monster's Stench ability or the stinking cloud spell.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Languages. You can speak, read, and write Common and Kaale.
1d100 Civilized or Wild: (Mistress Race add +25%, Great Trolls add +10%, Rolls of 101+ are treated as ‘Civilized’.)
01-35 Wild
36-85 Semi-Civilized
86-00 Civilized
1d100 Social Status Modifiers: (Mistress Race – roll 1D6 instead, Great Troll – add +25%, Trollkin – add +50%, Rolls of 101+ = Slave status.)
01 High-Ranking Noble*
02-05 Noble
06-15 Free Townstroll*
16-40 Free Warrior
41-75 Free Poor
76-00 Slave
* Wild trolls treat rolls of 01 as Noble status and rolls of 06-15 as Free Warrior status.
Civilized trolls – subtract 10% from die roll. A roll of less than 01 is treated as Free Townstroll status.
1d100 Trollkin Slave:
01-10 Valued
11-45 Warrior
46-90 Worker
91-00 Food
Great Troll Slave:
01-05 Guard
06-85 Warrior
86-00 Laborer
Free Great Troll: use the same charts as a free warrior dark troll would, subtracting 15% from the die roll.
Slave Dark Troll: roll on the Free Poor chart to see what the troll’s master has trained him for.
1d100 Free Poor Dark Troll:
01-15 Overseer (of slaves)
16-60 Hunter/Gatherer
61-82 Insectherd
83-85 Brewer
86-90 Herbalist
91 Chanter
92-98 Breeder
99-00 Nurse
1d100 Free Warrior Dark Troll:
01-35 Full-time Warrior (guard)
36-70 Hunter/Gatherer
71-80 Overseer (of slaves)
81-85 Sharman
86-95 Teacher
96-00 Trader
Free Townstroll: members of the mistress race that fall into this category do not roll on the chart below – they may simply choose their desired profession without rolling.
1d100
01-10 Insectherd
11-12 Healer
13-17 Herbalist
18-27 Shaper in stone, lead, or bronze (smiths)
28-30 Brewer
31-35 Overseer (of slaves)
36-45 Shaman
46-50 Chanter
51-60 Nurse
61-65 Painting and Sculpture
66-68 Trader
69-78 Teacher
79-80 Alchemist
81-85 Breeder
86-87 Translator
88-00 Boattroll
1d100 Noble Troll: 01-40 Noble/Ruler
41-70 Full-time Warrior (officer)
71-90 Rancher (insectherd)
91-00 Shaman
High Ranking Noble: Automatically in the Noble/Ruler class.
Trollkin Traits
Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1.Age. Trollkin mature similar to humans, but have shorter life spans most considered elderly at 45.
Alignment. Trollkin can move from chaotic to lawful. While they have the capacity for evil, most Trollkin of the north focus more on immediate survival than about philosophical questions of good or evil.
Size. An average Trollkin stands at 6-7 feet and weighs around 250 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Sneaky. You are proficient in the Stealth skill.
Surprise Attack. If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.
Iron Gut. Poison Resistance. You have advantage on Constitution saving throws made for ingesting poisonous or distasteful substances or from inhaling unpleasant smells, such as a monster's Stench ability or the stinking cloud spell.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Languages. You can speak, read, and write Common and Kaale.
1d100 Civilized or Wild: (Mistress Race add +25%, Great Trolls add +10%, Rolls of 101+ are treated as ‘Civilized’.)
01-35 Wild
36-85 Semi-Civilized
86-00 Civilized
1d100 Social Status Modifiers: (Mistress Race – roll 1D6 instead, Great Troll – add +25%, Trollkin – add +50%, Rolls of 101+ = Slave status.)
01 High-Ranking Noble*
02-05 Noble
06-15 Free Townstroll*
16-40 Free Warrior
41-75 Free Poor
76-00 Slave
* Wild trolls treat rolls of 01 as Noble status and rolls of 06-15 as Free Warrior status.
Civilized trolls – subtract 10% from die roll. A roll of less than 01 is treated as Free Townstroll status.
Trollkin Slave
Free trollkin roll on Free Poor Troll chart with a -15% modifier to die roll. Value trollkin roll 1D10. On a 1-2 roll go to full-time warrior section. On a 3-10 roll see Free Townstroll chart. Warrior trollkin go to full-time warrior section. Workers roll on Free Poor Troll chart. Foods go to Hunter/Gather section. All previous experience yearly skill increases for trollkin (except for values and free) are limited to +05% per skill.1d100 Trollkin Slave:
01-10 Valued
11-45 Warrior
46-90 Worker
91-00 Food
Great Troll Slave:
01-05 Guard
06-85 Warrior
86-00 Laborer
Free Great Troll: use the same charts as a free warrior dark troll would, subtracting 15% from the die roll.
Slave Dark Troll: roll on the Free Poor chart to see what the troll’s master has trained him for.
1d100 Free Poor Dark Troll:
01-15 Overseer (of slaves)
16-60 Hunter/Gatherer
61-82 Insectherd
83-85 Brewer
86-90 Herbalist
91 Chanter
92-98 Breeder
99-00 Nurse
1d100 Free Warrior Dark Troll:
01-35 Full-time Warrior (guard)
36-70 Hunter/Gatherer
71-80 Overseer (of slaves)
81-85 Sharman
86-95 Teacher
96-00 Trader
Free Townstroll: members of the mistress race that fall into this category do not roll on the chart below – they may simply choose their desired profession without rolling.
1d100
01-10 Insectherd
11-12 Healer
13-17 Herbalist
18-27 Shaper in stone, lead, or bronze (smiths)
28-30 Brewer
31-35 Overseer (of slaves)
36-45 Shaman
46-50 Chanter
51-60 Nurse
61-65 Painting and Sculpture
66-68 Trader
69-78 Teacher
79-80 Alchemist
81-85 Breeder
86-87 Translator
88-00 Boattroll
1d100 Noble Troll: 01-40 Noble/Ruler
41-70 Full-time Warrior (officer)
71-90 Rancher (insectherd)
91-00 Shaman
High Ranking Noble: Automatically in the Noble/Ruler class.
Geographic Distribution
Related Ethnicities
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