Twili
Basic Information
Biological Traits
Growth Rate & Stages
Ecology and Habitats
Civilization and Culture
Major Organizations
Major Language Groups and Dialects
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Exceptional Darkvision. Accustomed to the Twilight Realm, where there is rarely any light brighter than a soft glow, you have exceptional vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. Unlike standard darkvision, you can discern colors using your darkvision. Magic Rebuff. Whenever you make a saving throws against spells and other magical effects, you can roll 1d4 and add that to your total. Twilight Magic. You know the mage hand cantrip. When you reach 3rd level, you can cast the bane spell as a 2nd-level spell once without material components and without using a spell slot with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the shadow blade spell once without using a spell slot with this trait and regain the ability to do so when you finish a long rest. Intelligence is your spellcasting ability for these spells. Light Aversion. You are vulnerable to radiant damage. Additionally, if you spend one hour or more exposed to direct sunlight in one day, you gain one level of exhaustion. To recover from this exhaustion, you must spend a full day resting in dim light or total darkness. You may prevent this exhaustion by wearing specially crafted clothing that covers your entire body, including your head (such as a hooded robe). Extra Language. You can speak, read, and write one additional language of your choice.
Languages. You can speak, read, and write Twili and Common. Voices of Twili have a reverberating echo, and their voices sound like they are speaking from inside a cave or large empty chamber.
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